프로퍼티 | 타입 | 설명 | |
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MinimumTime | System.TimeSpan | ||
UserCallback | PGCGame.CoreTypes.Delegates.AsyncHandlerMethod | ||
UserCallbackStartsTask | bool |
메소드 | 설명 | |
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FinishTask ( ) : void |
Mark the task as finished.
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InitScreen ( ScreenType screenName ) : void | ||
LoadingScreen ( |
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Reset ( ) : void |
Reset all fields and events.
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Update ( GameTime game ) : void | ||
loadingText_TextChanged ( object sender, |
메소드 | 설명 | |
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AsyncCallBackMethod ( IAsyncResult result ) : void | ||
RunWorkerCompleted ( object sender, |
public InitScreen ( ScreenType screenName ) : void | ||
screenName | ScreenType | |
리턴 | void |
public LoadingScreen ( |
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sb | ||
bgColor | Color | |
리턴 | System |
public loadingText_TextChanged ( object sender, |
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sender | object | |
e | ||
리턴 | void |
public PGCGame.CoreTypes.Delegates.AsyncHandlerMethod UserCallback | ||
리턴 | PGCGame.CoreTypes.Delegates.AsyncHandlerMethod |