메소드 | 설명 | |
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InitScreen ( ScreenType screenType ) : void | ||
Update ( GameTime gameTime ) : void | ||
WeaponSelectScreen ( |
메소드 | 설명 | |
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Shop_PurchaseScreenSelected ( object sender, |
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WeaponSelectScreen_ChangeItem ( object sender, |
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WeaponSelectScreen_nextButtonClicked ( object sender, |
public InitScreen ( ScreenType screenType ) : void | ||
screenType | ScreenType | |
리턴 | void |
public WeaponSelectScreen ( |
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spriteBatch | ||
리턴 | System |