메소드 | 설명 | |
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InitScreen ( ScreenType screenName ) : void | ||
MultiplayerWinScreen ( |
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Update ( GameTime gameTime ) : void |
메소드 | 설명 | |
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Options_ScreenResolutionChanged ( object sender, |
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StateManager_ScreenStateChanged ( object sender, |
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netScreenLabel_Pressed ( object sender, |
public InitScreen ( ScreenType screenName ) : void | ||
screenName | ScreenType | |
리턴 | void |
public MultiplayerWinScreen ( |
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sb | ||
리턴 | System |