프로퍼티 | 타입 | 설명 | |
---|---|---|---|
RunNextUpdate | PGCGame.CoreTypes.Delegates.ReturnLessFunc |
프로퍼티 | 타입 | 설명 | |
---|---|---|---|
AllButtons | Glib.XNA.InputLib.GamePadButtonEnumerator | ||
aButton | Sprite | ||
aLabel | Glib.XNA.SpriteLib.TextSprite | ||
bButton | Sprite | ||
bLabel | Glib.XNA.SpriteLib.TextSprite |
메소드 | 설명 | |
---|---|---|
BaseScreen ( |
||
Buttons_BButtonPressed ( object sender, |
||
InitScreen ( ScreenType screenName ) : void | ||
StateManager_ScreenStateChanged ( object sender, |
||
Update ( |
public BaseScreen ( |
||
spriteBatch | ||
color | Color | |
리턴 | System |
public Buttons_BButtonPressed ( object sender, |
||
sender | object | |
e | ||
리턴 | void |
public InitScreen ( ScreenType screenName ) : void | ||
screenName | ScreenType | |
리턴 | void |
public StateManager_ScreenStateChanged ( object sender, |
||
sender | object | |
e | ||
리턴 | void |
public Update ( |
||
gameTime | ||
리턴 | void |
protected GamePadButtonEnumerator,Glib.XNA.InputLib AllButtons | ||
리턴 | Glib.XNA.InputLib.GamePadButtonEnumerator |
public PGCGame.CoreTypes.Delegates.ReturnLessFunc RunNextUpdate | ||
리턴 | PGCGame.CoreTypes.Delegates.ReturnLessFunc |