메소드 |
설명 |
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ClearCache ( ) : void |
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DrawSimple ( CanvasRenderingContext2D mainCanvas, Point pos, int width, int height, bool xflip, bool yflip ) : void |
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DrawUI ( CanvasRenderingContext2D _canvas, Point pos, bool showOutline, bool showCollideMap, bool showHurtMap, bool showOffset, bool xflip, bool yflip ) : void |
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GetCache ( bool showOutline, bool showCollideMap, bool showHurtMap ) : CanvasInformation |
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LevelObjectAssetFrame ( string name ) : System |
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SetCache ( CanvasInformation image, bool showOutline, bool showCollideMap, bool showHurtMap ) : void |
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SetHeight ( int h ) : void |
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SetOffset ( int ex, int ey ) : void |
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SetWidth ( int w ) : void |
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