C# 클래스 OpenZWave.RemoteManager.Processor

상속: TProcessor
파일 보기 프로젝트 열기: OpenZWave/Thrift4OZW

보호된 프로퍼티들

프로퍼티 타입 설명
processMap_ ProcessFunction>.Dictionary

공개 메소드들

메소드 설명
ActivateScene_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
AddAssociation_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
AddSceneValueListSelection_Int32_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
AddSceneValueListSelection_String_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
AddSceneValue_Bool_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
AddSceneValue_Float_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
AddSceneValue_Int16_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
AddSceneValue_Int32_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
AddSceneValue_String_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
AddSceneValue_Uint8_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
BeginControllerCommand_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
CancelControllerCommand_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
ClearSwitchPoints_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
CreateScene_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
DisablePoll_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
EnablePoll_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
GetAllScenes_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
GetAssociations_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
GetControllerInterfaceType_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
GetControllerNodeId_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
GetControllerPath_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
GetDriverStatistics_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
GetGroupLabel_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
GetLibraryTypeName_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
GetLibraryVersion_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
GetMaxAssociations_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
GetNodeBasic_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
GetNodeClassInformation_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
GetNodeGeneric_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
GetNodeLocation_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
GetNodeManufacturerId_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
GetNodeManufacturerName_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
GetNodeMaxBaudRate_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
GetNodeName_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
GetNodeNeighbors_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
GetNodeProductId_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
GetNodeProductName_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
GetNodeProductType_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
GetNodeQueryStage_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
GetNodeSecurity_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
GetNodeSpecific_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
GetNodeStatistics_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
GetNodeType_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
GetNodeVersion_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
GetNumGroups_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
GetNumScenes_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
GetNumSwitchPoints_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
GetPollInterval_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
GetSUCNodeId_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
GetSceneLabel_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
GetSendQueueCount_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
GetSwitchPoint_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
GetValueAsBool_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
GetValueAsByte_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
GetValueAsFloat_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
GetValueAsInt_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
GetValueAsShort_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
GetValueAsString_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
GetValueFloatPrecision_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
GetValueHelp_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
GetValueLabel_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
GetValueListItems_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
GetValueListSelection_Int32_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
GetValueListSelection_String_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
GetValueMax_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
GetValueMin_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
GetValueUnits_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
HealNetworkNode_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
HealNetwork_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
IsBridgeController_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
IsNodeAwake_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
IsNodeBeamingDevice_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
IsNodeFailed_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
IsNodeFrequentListeningDevice_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
IsNodeInfoReceived_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
IsNodeListeningDevice_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
IsNodeRoutingDevice_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
IsNodeSecurityDevice_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
IsPrimaryController_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
IsStaticUpdateController_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
IsValuePolled_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
IsValueReadOnly_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
IsValueSet_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
IsValueWriteOnly_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
LogDriverStatistics_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
PressButton_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
Process ( TProtocol iprot, TProtocol oprot ) : bool
Processor ( Iface iface ) : System
RefreshNodeInfo_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
RefreshValue_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
ReleaseButton_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
RemoveAllScenes_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
RemoveAssociation_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
RemoveSceneValue_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
RemoveScene_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
RemoveSwitchPoint_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
RequestAllConfigParams_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
RequestConfigParam_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
RequestNodeDynamic_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
RequestNodeState_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
ResetController_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
SceneExists_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
SceneGetValueAsBool_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
SceneGetValueAsByte_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
SceneGetValueAsFloat_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
SceneGetValueAsInt_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
SceneGetValueAsShort_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
SceneGetValueAsString_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
SceneGetValueListSelection_Int32_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
SceneGetValueListSelection_String_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
SceneGetValues_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
SendAllValues_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
SetChangeVerified_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
SetConfigParam_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
SetNodeLevel_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
SetNodeLocation_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
SetNodeManufacturerName_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
SetNodeName_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
SetNodeOff_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
SetNodeOn_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
SetNodeProductName_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
SetPollIntensity_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
SetPollInterval_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
SetSceneLabel_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
SetSceneValueListSelection_Int32_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
SetSceneValueListSelection_String_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
SetSceneValue_Bool_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
SetSceneValue_Float_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
SetSceneValue_Int16_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
SetSceneValue_Int32_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
SetSceneValue_String_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
SetSceneValue_Uint8_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
SetSwitchPoint_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
SetValueHelp_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
SetValueLabel_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
SetValueListSelection_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
SetValueUnits_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
SetValue_Bool_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
SetValue_Float_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
SetValue_String_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
SetValue_UInt8_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
SetValue_UInt8_UInt8_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
SetValue_int16_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
SetValue_int32_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
SoftReset_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
SwitchAllOff_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
SwitchAllOn_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
TestNetworkNode_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
TestNetwork_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
WriteConfig_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
isPolled_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
ping_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void

메소드 상세

ActivateScene_Process() 공개 메소드

public ActivateScene_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot Thrift.Protocol.TProtocol
oprot Thrift.Protocol.TProtocol
리턴 void

AddAssociation_Process() 공개 메소드

public AddAssociation_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot Thrift.Protocol.TProtocol
oprot Thrift.Protocol.TProtocol
리턴 void

AddSceneValueListSelection_Int32_Process() 공개 메소드

public AddSceneValueListSelection_Int32_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot Thrift.Protocol.TProtocol
oprot Thrift.Protocol.TProtocol
리턴 void

AddSceneValueListSelection_String_Process() 공개 메소드

public AddSceneValueListSelection_String_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot Thrift.Protocol.TProtocol
oprot Thrift.Protocol.TProtocol
리턴 void

AddSceneValue_Bool_Process() 공개 메소드

public AddSceneValue_Bool_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot Thrift.Protocol.TProtocol
oprot Thrift.Protocol.TProtocol
리턴 void

AddSceneValue_Float_Process() 공개 메소드

public AddSceneValue_Float_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot Thrift.Protocol.TProtocol
oprot Thrift.Protocol.TProtocol
리턴 void

AddSceneValue_Int16_Process() 공개 메소드

public AddSceneValue_Int16_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot Thrift.Protocol.TProtocol
oprot Thrift.Protocol.TProtocol
리턴 void

AddSceneValue_Int32_Process() 공개 메소드

public AddSceneValue_Int32_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot Thrift.Protocol.TProtocol
oprot Thrift.Protocol.TProtocol
리턴 void

AddSceneValue_String_Process() 공개 메소드

public AddSceneValue_String_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot Thrift.Protocol.TProtocol
oprot Thrift.Protocol.TProtocol
리턴 void

AddSceneValue_Uint8_Process() 공개 메소드

public AddSceneValue_Uint8_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot Thrift.Protocol.TProtocol
oprot Thrift.Protocol.TProtocol
리턴 void

BeginControllerCommand_Process() 공개 메소드

public BeginControllerCommand_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot Thrift.Protocol.TProtocol
oprot Thrift.Protocol.TProtocol
리턴 void

CancelControllerCommand_Process() 공개 메소드

public CancelControllerCommand_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot Thrift.Protocol.TProtocol
oprot Thrift.Protocol.TProtocol
리턴 void

ClearSwitchPoints_Process() 공개 메소드

public ClearSwitchPoints_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot Thrift.Protocol.TProtocol
oprot Thrift.Protocol.TProtocol
리턴 void

CreateScene_Process() 공개 메소드

public CreateScene_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot Thrift.Protocol.TProtocol
oprot Thrift.Protocol.TProtocol
리턴 void

DisablePoll_Process() 공개 메소드

public DisablePoll_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot Thrift.Protocol.TProtocol
oprot Thrift.Protocol.TProtocol
리턴 void

EnablePoll_Process() 공개 메소드

public EnablePoll_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot Thrift.Protocol.TProtocol
oprot Thrift.Protocol.TProtocol
리턴 void

GetAllScenes_Process() 공개 메소드

public GetAllScenes_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot Thrift.Protocol.TProtocol
oprot Thrift.Protocol.TProtocol
리턴 void

GetAssociations_Process() 공개 메소드

public GetAssociations_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot Thrift.Protocol.TProtocol
oprot Thrift.Protocol.TProtocol
리턴 void

GetControllerInterfaceType_Process() 공개 메소드

public GetControllerInterfaceType_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot Thrift.Protocol.TProtocol
oprot Thrift.Protocol.TProtocol
리턴 void

GetControllerNodeId_Process() 공개 메소드

public GetControllerNodeId_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot Thrift.Protocol.TProtocol
oprot Thrift.Protocol.TProtocol
리턴 void

GetControllerPath_Process() 공개 메소드

public GetControllerPath_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot Thrift.Protocol.TProtocol
oprot Thrift.Protocol.TProtocol
리턴 void

GetDriverStatistics_Process() 공개 메소드

public GetDriverStatistics_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot Thrift.Protocol.TProtocol
oprot Thrift.Protocol.TProtocol
리턴 void

GetGroupLabel_Process() 공개 메소드

public GetGroupLabel_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot Thrift.Protocol.TProtocol
oprot Thrift.Protocol.TProtocol
리턴 void

GetLibraryTypeName_Process() 공개 메소드

public GetLibraryTypeName_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot Thrift.Protocol.TProtocol
oprot Thrift.Protocol.TProtocol
리턴 void

GetLibraryVersion_Process() 공개 메소드

public GetLibraryVersion_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot Thrift.Protocol.TProtocol
oprot Thrift.Protocol.TProtocol
리턴 void

GetMaxAssociations_Process() 공개 메소드

public GetMaxAssociations_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot Thrift.Protocol.TProtocol
oprot Thrift.Protocol.TProtocol
리턴 void

GetNodeBasic_Process() 공개 메소드

public GetNodeBasic_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot Thrift.Protocol.TProtocol
oprot Thrift.Protocol.TProtocol
리턴 void

GetNodeClassInformation_Process() 공개 메소드

public GetNodeClassInformation_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot Thrift.Protocol.TProtocol
oprot Thrift.Protocol.TProtocol
리턴 void

GetNodeGeneric_Process() 공개 메소드

public GetNodeGeneric_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot Thrift.Protocol.TProtocol
oprot Thrift.Protocol.TProtocol
리턴 void

GetNodeLocation_Process() 공개 메소드

public GetNodeLocation_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot Thrift.Protocol.TProtocol
oprot Thrift.Protocol.TProtocol
리턴 void

GetNodeManufacturerId_Process() 공개 메소드

public GetNodeManufacturerId_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot Thrift.Protocol.TProtocol
oprot Thrift.Protocol.TProtocol
리턴 void

GetNodeManufacturerName_Process() 공개 메소드

public GetNodeManufacturerName_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot Thrift.Protocol.TProtocol
oprot Thrift.Protocol.TProtocol
리턴 void

GetNodeMaxBaudRate_Process() 공개 메소드

public GetNodeMaxBaudRate_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot Thrift.Protocol.TProtocol
oprot Thrift.Protocol.TProtocol
리턴 void

GetNodeName_Process() 공개 메소드

public GetNodeName_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot Thrift.Protocol.TProtocol
oprot Thrift.Protocol.TProtocol
리턴 void

GetNodeNeighbors_Process() 공개 메소드

public GetNodeNeighbors_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot Thrift.Protocol.TProtocol
oprot Thrift.Protocol.TProtocol
리턴 void

GetNodeProductId_Process() 공개 메소드

public GetNodeProductId_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot Thrift.Protocol.TProtocol
oprot Thrift.Protocol.TProtocol
리턴 void

GetNodeProductName_Process() 공개 메소드

public GetNodeProductName_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot Thrift.Protocol.TProtocol
oprot Thrift.Protocol.TProtocol
리턴 void

GetNodeProductType_Process() 공개 메소드

public GetNodeProductType_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot Thrift.Protocol.TProtocol
oprot Thrift.Protocol.TProtocol
리턴 void

GetNodeQueryStage_Process() 공개 메소드

public GetNodeQueryStage_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot Thrift.Protocol.TProtocol
oprot Thrift.Protocol.TProtocol
리턴 void

GetNodeSecurity_Process() 공개 메소드

public GetNodeSecurity_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot Thrift.Protocol.TProtocol
oprot Thrift.Protocol.TProtocol
리턴 void

GetNodeSpecific_Process() 공개 메소드

public GetNodeSpecific_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot Thrift.Protocol.TProtocol
oprot Thrift.Protocol.TProtocol
리턴 void

GetNodeStatistics_Process() 공개 메소드

public GetNodeStatistics_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot Thrift.Protocol.TProtocol
oprot Thrift.Protocol.TProtocol
리턴 void

GetNodeType_Process() 공개 메소드

public GetNodeType_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot Thrift.Protocol.TProtocol
oprot Thrift.Protocol.TProtocol
리턴 void

GetNodeVersion_Process() 공개 메소드

public GetNodeVersion_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot Thrift.Protocol.TProtocol
oprot Thrift.Protocol.TProtocol
리턴 void

GetNumGroups_Process() 공개 메소드

public GetNumGroups_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot Thrift.Protocol.TProtocol
oprot Thrift.Protocol.TProtocol
리턴 void

GetNumScenes_Process() 공개 메소드

public GetNumScenes_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot Thrift.Protocol.TProtocol
oprot Thrift.Protocol.TProtocol
리턴 void

GetNumSwitchPoints_Process() 공개 메소드

public GetNumSwitchPoints_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot Thrift.Protocol.TProtocol
oprot Thrift.Protocol.TProtocol
리턴 void

GetPollInterval_Process() 공개 메소드

public GetPollInterval_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot Thrift.Protocol.TProtocol
oprot Thrift.Protocol.TProtocol
리턴 void

GetSUCNodeId_Process() 공개 메소드

public GetSUCNodeId_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot Thrift.Protocol.TProtocol
oprot Thrift.Protocol.TProtocol
리턴 void

GetSceneLabel_Process() 공개 메소드

public GetSceneLabel_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot Thrift.Protocol.TProtocol
oprot Thrift.Protocol.TProtocol
리턴 void

GetSendQueueCount_Process() 공개 메소드

public GetSendQueueCount_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot Thrift.Protocol.TProtocol
oprot Thrift.Protocol.TProtocol
리턴 void

GetSwitchPoint_Process() 공개 메소드

public GetSwitchPoint_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot Thrift.Protocol.TProtocol
oprot Thrift.Protocol.TProtocol
리턴 void

GetValueAsBool_Process() 공개 메소드

public GetValueAsBool_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot Thrift.Protocol.TProtocol
oprot Thrift.Protocol.TProtocol
리턴 void

GetValueAsByte_Process() 공개 메소드

public GetValueAsByte_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot Thrift.Protocol.TProtocol
oprot Thrift.Protocol.TProtocol
리턴 void

GetValueAsFloat_Process() 공개 메소드

public GetValueAsFloat_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot Thrift.Protocol.TProtocol
oprot Thrift.Protocol.TProtocol
리턴 void

GetValueAsInt_Process() 공개 메소드

public GetValueAsInt_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot Thrift.Protocol.TProtocol
oprot Thrift.Protocol.TProtocol
리턴 void

GetValueAsShort_Process() 공개 메소드

public GetValueAsShort_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot Thrift.Protocol.TProtocol
oprot Thrift.Protocol.TProtocol
리턴 void

GetValueAsString_Process() 공개 메소드

public GetValueAsString_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot Thrift.Protocol.TProtocol
oprot Thrift.Protocol.TProtocol
리턴 void

GetValueFloatPrecision_Process() 공개 메소드

public GetValueFloatPrecision_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot Thrift.Protocol.TProtocol
oprot Thrift.Protocol.TProtocol
리턴 void

GetValueHelp_Process() 공개 메소드

public GetValueHelp_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot Thrift.Protocol.TProtocol
oprot Thrift.Protocol.TProtocol
리턴 void

GetValueLabel_Process() 공개 메소드

public GetValueLabel_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot Thrift.Protocol.TProtocol
oprot Thrift.Protocol.TProtocol
리턴 void

GetValueListItems_Process() 공개 메소드

public GetValueListItems_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot Thrift.Protocol.TProtocol
oprot Thrift.Protocol.TProtocol
리턴 void

GetValueListSelection_Int32_Process() 공개 메소드

public GetValueListSelection_Int32_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot Thrift.Protocol.TProtocol
oprot Thrift.Protocol.TProtocol
리턴 void

GetValueListSelection_String_Process() 공개 메소드

public GetValueListSelection_String_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot Thrift.Protocol.TProtocol
oprot Thrift.Protocol.TProtocol
리턴 void

GetValueMax_Process() 공개 메소드

public GetValueMax_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot Thrift.Protocol.TProtocol
oprot Thrift.Protocol.TProtocol
리턴 void

GetValueMin_Process() 공개 메소드

public GetValueMin_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot Thrift.Protocol.TProtocol
oprot Thrift.Protocol.TProtocol
리턴 void

GetValueUnits_Process() 공개 메소드

public GetValueUnits_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot Thrift.Protocol.TProtocol
oprot Thrift.Protocol.TProtocol
리턴 void

HealNetworkNode_Process() 공개 메소드

public HealNetworkNode_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot Thrift.Protocol.TProtocol
oprot Thrift.Protocol.TProtocol
리턴 void

HealNetwork_Process() 공개 메소드

public HealNetwork_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot Thrift.Protocol.TProtocol
oprot Thrift.Protocol.TProtocol
리턴 void

IsBridgeController_Process() 공개 메소드

public IsBridgeController_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot Thrift.Protocol.TProtocol
oprot Thrift.Protocol.TProtocol
리턴 void

IsNodeAwake_Process() 공개 메소드

public IsNodeAwake_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot Thrift.Protocol.TProtocol
oprot Thrift.Protocol.TProtocol
리턴 void

IsNodeBeamingDevice_Process() 공개 메소드

public IsNodeBeamingDevice_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot Thrift.Protocol.TProtocol
oprot Thrift.Protocol.TProtocol
리턴 void

IsNodeFailed_Process() 공개 메소드

public IsNodeFailed_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot Thrift.Protocol.TProtocol
oprot Thrift.Protocol.TProtocol
리턴 void

IsNodeFrequentListeningDevice_Process() 공개 메소드

public IsNodeFrequentListeningDevice_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot Thrift.Protocol.TProtocol
oprot Thrift.Protocol.TProtocol
리턴 void

IsNodeInfoReceived_Process() 공개 메소드

public IsNodeInfoReceived_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot Thrift.Protocol.TProtocol
oprot Thrift.Protocol.TProtocol
리턴 void

IsNodeListeningDevice_Process() 공개 메소드

public IsNodeListeningDevice_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot Thrift.Protocol.TProtocol
oprot Thrift.Protocol.TProtocol
리턴 void

IsNodeRoutingDevice_Process() 공개 메소드

public IsNodeRoutingDevice_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot Thrift.Protocol.TProtocol
oprot Thrift.Protocol.TProtocol
리턴 void

IsNodeSecurityDevice_Process() 공개 메소드

public IsNodeSecurityDevice_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot Thrift.Protocol.TProtocol
oprot Thrift.Protocol.TProtocol
리턴 void

IsPrimaryController_Process() 공개 메소드

public IsPrimaryController_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot Thrift.Protocol.TProtocol
oprot Thrift.Protocol.TProtocol
리턴 void

IsStaticUpdateController_Process() 공개 메소드

public IsStaticUpdateController_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot Thrift.Protocol.TProtocol
oprot Thrift.Protocol.TProtocol
리턴 void

IsValuePolled_Process() 공개 메소드

public IsValuePolled_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot Thrift.Protocol.TProtocol
oprot Thrift.Protocol.TProtocol
리턴 void

IsValueReadOnly_Process() 공개 메소드

public IsValueReadOnly_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot Thrift.Protocol.TProtocol
oprot Thrift.Protocol.TProtocol
리턴 void

IsValueSet_Process() 공개 메소드

public IsValueSet_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot Thrift.Protocol.TProtocol
oprot Thrift.Protocol.TProtocol
리턴 void

IsValueWriteOnly_Process() 공개 메소드

public IsValueWriteOnly_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot Thrift.Protocol.TProtocol
oprot Thrift.Protocol.TProtocol
리턴 void

LogDriverStatistics_Process() 공개 메소드

public LogDriverStatistics_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot Thrift.Protocol.TProtocol
oprot Thrift.Protocol.TProtocol
리턴 void

PressButton_Process() 공개 메소드

public PressButton_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot Thrift.Protocol.TProtocol
oprot Thrift.Protocol.TProtocol
리턴 void

Process() 공개 메소드

public Process ( TProtocol iprot, TProtocol oprot ) : bool
iprot Thrift.Protocol.TProtocol
oprot Thrift.Protocol.TProtocol
리턴 bool

Processor() 공개 메소드

public Processor ( Iface iface ) : System
iface Iface
리턴 System

RefreshNodeInfo_Process() 공개 메소드

public RefreshNodeInfo_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot Thrift.Protocol.TProtocol
oprot Thrift.Protocol.TProtocol
리턴 void

RefreshValue_Process() 공개 메소드

public RefreshValue_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot Thrift.Protocol.TProtocol
oprot Thrift.Protocol.TProtocol
리턴 void

ReleaseButton_Process() 공개 메소드

public ReleaseButton_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot Thrift.Protocol.TProtocol
oprot Thrift.Protocol.TProtocol
리턴 void

RemoveAllScenes_Process() 공개 메소드

public RemoveAllScenes_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot Thrift.Protocol.TProtocol
oprot Thrift.Protocol.TProtocol
리턴 void

RemoveAssociation_Process() 공개 메소드

public RemoveAssociation_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot Thrift.Protocol.TProtocol
oprot Thrift.Protocol.TProtocol
리턴 void

RemoveSceneValue_Process() 공개 메소드

public RemoveSceneValue_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot Thrift.Protocol.TProtocol
oprot Thrift.Protocol.TProtocol
리턴 void

RemoveScene_Process() 공개 메소드

public RemoveScene_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot Thrift.Protocol.TProtocol
oprot Thrift.Protocol.TProtocol
리턴 void

RemoveSwitchPoint_Process() 공개 메소드

public RemoveSwitchPoint_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot Thrift.Protocol.TProtocol
oprot Thrift.Protocol.TProtocol
리턴 void

RequestAllConfigParams_Process() 공개 메소드

public RequestAllConfigParams_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot Thrift.Protocol.TProtocol
oprot Thrift.Protocol.TProtocol
리턴 void

RequestConfigParam_Process() 공개 메소드

public RequestConfigParam_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot Thrift.Protocol.TProtocol
oprot Thrift.Protocol.TProtocol
리턴 void

RequestNodeDynamic_Process() 공개 메소드

public RequestNodeDynamic_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot Thrift.Protocol.TProtocol
oprot Thrift.Protocol.TProtocol
리턴 void

RequestNodeState_Process() 공개 메소드

public RequestNodeState_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot Thrift.Protocol.TProtocol
oprot Thrift.Protocol.TProtocol
리턴 void

ResetController_Process() 공개 메소드

public ResetController_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot Thrift.Protocol.TProtocol
oprot Thrift.Protocol.TProtocol
리턴 void

SceneExists_Process() 공개 메소드

public SceneExists_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot Thrift.Protocol.TProtocol
oprot Thrift.Protocol.TProtocol
리턴 void

SceneGetValueAsBool_Process() 공개 메소드

public SceneGetValueAsBool_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot Thrift.Protocol.TProtocol
oprot Thrift.Protocol.TProtocol
리턴 void

SceneGetValueAsByte_Process() 공개 메소드

public SceneGetValueAsByte_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot Thrift.Protocol.TProtocol
oprot Thrift.Protocol.TProtocol
리턴 void

SceneGetValueAsFloat_Process() 공개 메소드

public SceneGetValueAsFloat_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot Thrift.Protocol.TProtocol
oprot Thrift.Protocol.TProtocol
리턴 void

SceneGetValueAsInt_Process() 공개 메소드

public SceneGetValueAsInt_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot Thrift.Protocol.TProtocol
oprot Thrift.Protocol.TProtocol
리턴 void

SceneGetValueAsShort_Process() 공개 메소드

public SceneGetValueAsShort_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot TProtocol
oprot TProtocol
리턴 void

SceneGetValueAsString_Process() 공개 메소드

public SceneGetValueAsString_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot TProtocol
oprot TProtocol
리턴 void

SceneGetValueListSelection_Int32_Process() 공개 메소드

public SceneGetValueListSelection_Int32_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot TProtocol
oprot TProtocol
리턴 void

SceneGetValueListSelection_String_Process() 공개 메소드

public SceneGetValueListSelection_String_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot TProtocol
oprot TProtocol
리턴 void

SceneGetValues_Process() 공개 메소드

public SceneGetValues_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot TProtocol
oprot TProtocol
리턴 void

SendAllValues_Process() 공개 메소드

public SendAllValues_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot TProtocol
oprot TProtocol
리턴 void

SetChangeVerified_Process() 공개 메소드

public SetChangeVerified_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot TProtocol
oprot TProtocol
리턴 void

SetConfigParam_Process() 공개 메소드

public SetConfigParam_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot TProtocol
oprot TProtocol
리턴 void

SetNodeLevel_Process() 공개 메소드

public SetNodeLevel_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot TProtocol
oprot TProtocol
리턴 void

SetNodeLocation_Process() 공개 메소드

public SetNodeLocation_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot TProtocol
oprot TProtocol
리턴 void

SetNodeManufacturerName_Process() 공개 메소드

public SetNodeManufacturerName_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot TProtocol
oprot TProtocol
리턴 void

SetNodeName_Process() 공개 메소드

public SetNodeName_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot TProtocol
oprot TProtocol
리턴 void

SetNodeOff_Process() 공개 메소드

public SetNodeOff_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot TProtocol
oprot TProtocol
리턴 void

SetNodeOn_Process() 공개 메소드

public SetNodeOn_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot TProtocol
oprot TProtocol
리턴 void

SetNodeProductName_Process() 공개 메소드

public SetNodeProductName_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot TProtocol
oprot TProtocol
리턴 void

SetPollIntensity_Process() 공개 메소드

public SetPollIntensity_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot TProtocol
oprot TProtocol
리턴 void

SetPollInterval_Process() 공개 메소드

public SetPollInterval_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot TProtocol
oprot TProtocol
리턴 void

SetSceneLabel_Process() 공개 메소드

public SetSceneLabel_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot TProtocol
oprot TProtocol
리턴 void

SetSceneValueListSelection_Int32_Process() 공개 메소드

public SetSceneValueListSelection_Int32_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot TProtocol
oprot TProtocol
리턴 void

SetSceneValueListSelection_String_Process() 공개 메소드

public SetSceneValueListSelection_String_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot TProtocol
oprot TProtocol
리턴 void

SetSceneValue_Bool_Process() 공개 메소드

public SetSceneValue_Bool_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot TProtocol
oprot TProtocol
리턴 void

SetSceneValue_Float_Process() 공개 메소드

public SetSceneValue_Float_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot TProtocol
oprot TProtocol
리턴 void

SetSceneValue_Int16_Process() 공개 메소드

public SetSceneValue_Int16_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot TProtocol
oprot TProtocol
리턴 void

SetSceneValue_Int32_Process() 공개 메소드

public SetSceneValue_Int32_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot TProtocol
oprot TProtocol
리턴 void

SetSceneValue_String_Process() 공개 메소드

public SetSceneValue_String_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot TProtocol
oprot TProtocol
리턴 void

SetSceneValue_Uint8_Process() 공개 메소드

public SetSceneValue_Uint8_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot TProtocol
oprot TProtocol
리턴 void

SetSwitchPoint_Process() 공개 메소드

public SetSwitchPoint_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot TProtocol
oprot TProtocol
리턴 void

SetValueHelp_Process() 공개 메소드

public SetValueHelp_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot TProtocol
oprot TProtocol
리턴 void

SetValueLabel_Process() 공개 메소드

public SetValueLabel_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot TProtocol
oprot TProtocol
리턴 void

SetValueListSelection_Process() 공개 메소드

public SetValueListSelection_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot TProtocol
oprot TProtocol
리턴 void

SetValueUnits_Process() 공개 메소드

public SetValueUnits_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot TProtocol
oprot TProtocol
리턴 void

SetValue_Bool_Process() 공개 메소드

public SetValue_Bool_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot TProtocol
oprot TProtocol
리턴 void

SetValue_Float_Process() 공개 메소드

public SetValue_Float_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot TProtocol
oprot TProtocol
리턴 void

SetValue_String_Process() 공개 메소드

public SetValue_String_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot TProtocol
oprot TProtocol
리턴 void

SetValue_UInt8_Process() 공개 메소드

public SetValue_UInt8_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot TProtocol
oprot TProtocol
리턴 void

SetValue_UInt8_UInt8_Process() 공개 메소드

public SetValue_UInt8_UInt8_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot TProtocol
oprot TProtocol
리턴 void

SetValue_int16_Process() 공개 메소드

public SetValue_int16_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot TProtocol
oprot TProtocol
리턴 void

SetValue_int32_Process() 공개 메소드

public SetValue_int32_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot TProtocol
oprot TProtocol
리턴 void

SoftReset_Process() 공개 메소드

public SoftReset_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot TProtocol
oprot TProtocol
리턴 void

SwitchAllOff_Process() 공개 메소드

public SwitchAllOff_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot TProtocol
oprot TProtocol
리턴 void

SwitchAllOn_Process() 공개 메소드

public SwitchAllOn_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot TProtocol
oprot TProtocol
리턴 void

TestNetworkNode_Process() 공개 메소드

public TestNetworkNode_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot TProtocol
oprot TProtocol
리턴 void

TestNetwork_Process() 공개 메소드

public TestNetwork_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot TProtocol
oprot TProtocol
리턴 void

WriteConfig_Process() 공개 메소드

public WriteConfig_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot TProtocol
oprot TProtocol
리턴 void

isPolled_Process() 공개 메소드

public isPolled_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot TProtocol
oprot TProtocol
리턴 void

ping_Process() 공개 메소드

public ping_Process ( int seqid, TProtocol iprot, TProtocol oprot ) : void
seqid int
iprot TProtocol
oprot TProtocol
리턴 void

프로퍼티 상세

processMap_ 보호되어 있는 프로퍼티

protected Dictionary processMap_
리턴 ProcessFunction>.Dictionary