메소드 | 설명 | |
---|---|---|
Delete ( ) : void | ||
ShaderUtility ( string pVertexShaderFile, string pFragmentShaderFile ) : System |
public ShaderUtility ( string pVertexShaderFile, string pFragmentShaderFile ) : System | ||
pVertexShaderFile | string | |
pFragmentShaderFile | string | |
리턴 | System |