C# 클래스 OpenTK.Platform.X11.X11Factory

상속: PlatformFactoryBase
파일 보기 프로젝트 열기: andykorth/opentk 1 사용 예제들

공개 메소드들

메소드 설명
CreateDisplayDeviceDriver ( ) : IDisplayDeviceDriver
CreateGLContext ( ContextHandle handle, IWindowInfo window, IGraphicsContext shareContext, bool directRendering, int major, int minor, GraphicsContextFlags flags ) : IGraphicsContext
CreateGLContext ( OpenTK.Graphics.GraphicsMode mode, IWindowInfo window, IGraphicsContext shareContext, bool directRendering, int major, int minor, GraphicsContextFlags flags ) : IGraphicsContext
CreateGamePadDriver ( ) : OpenTK.Input.IGamePadDriver
CreateGetCurrentGraphicsContext ( ) : GraphicsContext.GetCurrentContextDelegate
CreateGraphicsMode ( ) : IGraphicsMode
CreateKeyboardDriver ( ) : OpenTK.Input.IKeyboardDriver2
CreateMouseDriver ( ) : OpenTK.Input.IMouseDriver2
CreateNativeWindow ( int x, int y, int width, int height, string title, OpenTK.Graphics.GraphicsMode mode, GameWindowFlags options, DisplayDevice device ) : INativeWindow
Dispose ( ) : void
X11Factory ( ) : System

비공개 메소드들

메소드 설명
Dispose ( bool manual ) : void

메소드 상세

CreateDisplayDeviceDriver() 공개 메소드

public CreateDisplayDeviceDriver ( ) : IDisplayDeviceDriver
리턴 IDisplayDeviceDriver

CreateGLContext() 공개 메소드

public CreateGLContext ( ContextHandle handle, IWindowInfo window, IGraphicsContext shareContext, bool directRendering, int major, int minor, GraphicsContextFlags flags ) : IGraphicsContext
handle ContextHandle
window IWindowInfo
shareContext IGraphicsContext
directRendering bool
major int
minor int
flags GraphicsContextFlags
리턴 IGraphicsContext

CreateGLContext() 공개 메소드

public CreateGLContext ( OpenTK.Graphics.GraphicsMode mode, IWindowInfo window, IGraphicsContext shareContext, bool directRendering, int major, int minor, GraphicsContextFlags flags ) : IGraphicsContext
mode OpenTK.Graphics.GraphicsMode
window IWindowInfo
shareContext IGraphicsContext
directRendering bool
major int
minor int
flags GraphicsContextFlags
리턴 IGraphicsContext

CreateGamePadDriver() 공개 메소드

public CreateGamePadDriver ( ) : OpenTK.Input.IGamePadDriver
리턴 OpenTK.Input.IGamePadDriver

CreateGetCurrentGraphicsContext() 공개 메소드

public CreateGetCurrentGraphicsContext ( ) : GraphicsContext.GetCurrentContextDelegate
리턴 GraphicsContext.GetCurrentContextDelegate

CreateGraphicsMode() 공개 메소드

public CreateGraphicsMode ( ) : IGraphicsMode
리턴 IGraphicsMode

CreateKeyboardDriver() 공개 메소드

public CreateKeyboardDriver ( ) : OpenTK.Input.IKeyboardDriver2
리턴 OpenTK.Input.IKeyboardDriver2

CreateMouseDriver() 공개 메소드

public CreateMouseDriver ( ) : OpenTK.Input.IMouseDriver2
리턴 OpenTK.Input.IMouseDriver2

CreateNativeWindow() 공개 메소드

public CreateNativeWindow ( int x, int y, int width, int height, string title, OpenTK.Graphics.GraphicsMode mode, GameWindowFlags options, DisplayDevice device ) : INativeWindow
x int
y int
width int
height int
title string
mode OpenTK.Graphics.GraphicsMode
options GameWindowFlags
device DisplayDevice
리턴 INativeWindow

Dispose() 공개 메소드

public Dispose ( ) : void
리턴 void

X11Factory() 공개 메소드

public X11Factory ( ) : System
리턴 System