C# 클래스 OpenStory.Server.Registry.LocationRegistry

Represents a registry for player locations.
상속: ILocationRegistry
파일 보기 프로젝트 열기: shoftee/OpenStory

공개 메소드들

메소드 설명
GetLocation ( CharacterKey key ) : PlayerLocation
GetLocationsForAll ( IEnumerable keys ) : PlayerLocation>.Dictionary
LocationRegistry ( ) : System.Collections.Generic

Initializes a new instance of the LocationRegistry class.

RemoveLocation ( CharacterKey key ) : void
SetLocation ( CharacterKey key, int channelId, int mapId ) : void

메소드 상세

GetLocation() 공개 메소드

public GetLocation ( CharacterKey key ) : PlayerLocation
key CharacterKey
리턴 PlayerLocation

GetLocationsForAll() 공개 메소드

public GetLocationsForAll ( IEnumerable keys ) : PlayerLocation>.Dictionary
keys IEnumerable
리턴 PlayerLocation>.Dictionary

LocationRegistry() 공개 메소드

Initializes a new instance of the LocationRegistry class.
public LocationRegistry ( ) : System.Collections.Generic
리턴 System.Collections.Generic

RemoveLocation() 공개 메소드

public RemoveLocation ( CharacterKey key ) : void
key CharacterKey
리턴 void

SetLocation() 공개 메소드

public SetLocation ( CharacterKey key, int channelId, int mapId ) : void
key CharacterKey
channelId int
mapId int
리턴 void