프로퍼티 | 타입 | 설명 | |
---|---|---|---|
m_CMEntityHash | |||
m_NewlyCreatedEntityAura |
메소드 | 설명 | |
---|---|---|
AddAura ( |
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AddEntity ( |
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CMEntityCollection ( ) : System | ||
CheckForMissingEntities ( EntityBase currList ) : |
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ClearAll ( ) : void | ||
CreateAuraForNewlyCreatedEntity ( |
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CreateNewEntity ( |
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CreateNewEntity ( String xml, |
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RemoveEntity ( UUID uuid ) : bool | ||
RemoveNewlyCreatedEntityAura ( UUID uuid ) : bool |
public AddAura ( |
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aura | ||
리턴 | bool |
public AddEntity ( |
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ent | ||
리턴 | bool |
public CheckForMissingEntities ( EntityBase currList ) : |
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currList | EntityBase | |
리턴 |
public CreateAuraForNewlyCreatedEntity ( |
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part | ||
리턴 | OpenSim.Region.OptionalModules.ContentManagement.AuraMetaEntity |
public CreateNewEntity ( |
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group | ||
리턴 |
public CreateNewEntity ( String xml, |
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xml | String | |
scene | ||
리턴 |
public RemoveNewlyCreatedEntityAura ( UUID uuid ) : bool | ||
uuid | UUID | |
리턴 | bool |
protected Hashtable,System.Collections m_CMEntityHash | ||
리턴 |