프로퍼티 | 타입 | 설명 | |
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m_pendingConsoleSaves | List |
메소드 | 설명 | |
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ArchiveInventory ( System.Guid id, string firstName, string lastName, string invPath, string pass, Stream saveStream ) : bool | ||
ArchiveInventory ( System.Guid id, string firstName, string lastName, string invPath, string pass, Stream saveStream, object>.Dictionary |
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ArchiveInventory ( System.Guid id, string firstName, string lastName, string invPath, string pass, string savePath, object>.Dictionary |
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Close ( ) : void | ||
DearchiveInventory ( string firstName, string lastName, string invPath, string pass, Stream loadStream ) : bool | ||
DearchiveInventory ( string firstName, string lastName, string invPath, string pass, Stream loadStream, object>.Dictionary |
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DearchiveInventory ( string firstName, string lastName, string invPath, string pass, string loadPath, object>.Dictionary |
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Initialise ( |
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InventoryArchiverModule ( ) : System | ||
InventoryArchiverModule ( bool disablePresenceChecks ) : System | ||
PostInitialise ( ) : void |
메소드 | 설명 | |
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CheckPresence ( UUID userId ) : bool |
Check if the given user is present in any of the scenes.
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GetUserInfo ( string firstName, string lastName, string pass ) : |
Get user information for the given name.
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HandleLoadInvConsoleCommand ( string module, string cmdparams ) : void |
Load inventory from an inventory file archive
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HandleSaveInvConsoleCommand ( string module, string cmdparams ) : void |
Save inventory to a file archive
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TriggerInventoryArchiveSaved ( System.Guid id, bool succeeded, |
Trigger the inventory archive saved event.
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메소드 | 설명 | |
---|---|---|
SaveInvConsoleCommandCompleted ( System.Guid id, bool succeeded, |
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UpdateClientWithLoadedNodes ( |
Notify the client of loaded nodes if they are logged in
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public ArchiveInventory ( System.Guid id, string firstName, string lastName, string invPath, string pass, Stream saveStream ) : bool | ||
id | System.Guid | |
firstName | string | |
lastName | string | |
invPath | string | |
pass | string | |
saveStream | Stream | |
리턴 | bool |
public ArchiveInventory ( System.Guid id, string firstName, string lastName, string invPath, string pass, Stream saveStream, object>.Dictionary |
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id | System.Guid | |
firstName | string | |
lastName | string | |
invPath | string | |
pass | string | |
saveStream | Stream | |
options | object>.Dictionary | |
리턴 | bool |
public ArchiveInventory ( System.Guid id, string firstName, string lastName, string invPath, string pass, string savePath, object>.Dictionary |
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id | System.Guid | |
firstName | string | |
lastName | string | |
invPath | string | |
pass | string | |
savePath | string | |
options | object>.Dictionary | |
리턴 | bool |
protected CheckPresence ( UUID userId ) : bool | ||
userId | UUID | The user to check |
리턴 | bool |
public DearchiveInventory ( string firstName, string lastName, string invPath, string pass, Stream loadStream ) : bool | ||
firstName | string | |
lastName | string | |
invPath | string | |
pass | string | |
loadStream | Stream | |
리턴 | bool |
public DearchiveInventory ( string firstName, string lastName, string invPath, string pass, Stream loadStream, object>.Dictionary |
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firstName | string | |
lastName | string | |
invPath | string | |
pass | string | |
loadStream | Stream | |
options | object>.Dictionary | |
리턴 | bool |
public DearchiveInventory ( string firstName, string lastName, string invPath, string pass, string loadPath, object>.Dictionary |
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firstName | string | |
lastName | string | |
invPath | string | |
pass | string | |
loadPath | string | |
options | object>.Dictionary | |
리턴 | bool |
protected GetUserInfo ( string firstName, string lastName, string pass ) : |
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firstName | string | |
lastName | string | |
pass | string | User password |
리턴 |
protected HandleLoadInvConsoleCommand ( string module, string cmdparams ) : void | ||
module | string | |
cmdparams | string | |
리턴 | void |
protected HandleSaveInvConsoleCommand ( string module, string cmdparams ) : void | ||
module | string | |
cmdparams | string | |
리턴 | void |
public Initialise ( |
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scene | ||
source | IConfigSource | |
리턴 | void |
public InventoryArchiverModule ( bool disablePresenceChecks ) : System | ||
disablePresenceChecks | bool | |
리턴 | System |
protected TriggerInventoryArchiveSaved ( System.Guid id, bool succeeded, |
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id | System.Guid | |
succeeded | bool | |
userInfo | ||
invPath | string | |
saveStream | Stream | |
reportedException | ||
리턴 | void |