메소드 | 설명 | |
---|---|---|
Close ( ) : void | ||
Initialise ( |
||
NewClient ( IClientAPI client ) : void | ||
PostInitialise ( ) : void | ||
ProcessTextureSenders ( ) : void |
Entry point for the thread dedicated to processing the texture queue.
|
|
TextureDownloadModule ( ) : System | ||
TextureRequest ( Object sender, OpenSim.Framework.TextureRequestArgs e ) : void |
Start the process of requesting a given texture.
|
메소드 | 설명 | |
---|---|---|
EventManager_OnRemovePresence ( UUID agentId ) : void |
Cleanup the texture service related objects for the removed presence.
|
|
TextureSent ( ITextureSender sender ) : void |
Called when the texture has finished sending.
|
|
TryGetUserTextureService ( IClientAPI client, OpenSim.Region.CoreModules.Agent.TextureDownload.UserTextureDownloadService &textureService ) : bool |
Does this user have a registered texture download service?
|
public Initialise ( |
||
scene | ||
config | IConfigSource | |
리턴 | void |
public TextureRequest ( Object sender, OpenSim.Framework.TextureRequestArgs e ) : void | ||
sender | Object | |
e | OpenSim.Framework.TextureRequestArgs | |
리턴 | void |