메소드 | 설명 | |
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GetCursor ( World world, CPos cell, int2 worldPixel, MouseInput mi ) : string | ||
Order ( World world, CPos cell, int2 worldPixel, MouseInput mi ) : IEnumerable |
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PortableChronoOrderGenerator ( Actor self, |
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Render ( |
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RenderAboveShroud ( |
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Tick ( World world ) : void |
public GetCursor ( World world, CPos cell, int2 worldPixel, MouseInput mi ) : string | ||
world | World | |
cell | CPos | |
worldPixel | int2 | |
mi | MouseInput | |
리턴 | string |
public Order ( World world, CPos cell, int2 worldPixel, MouseInput mi ) : IEnumerable |
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world | World | |
cell | CPos | |
worldPixel | int2 | |
mi | MouseInput | |
리턴 | IEnumerable |
public PortableChronoOrderGenerator ( Actor self, |
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self | Actor | |
info | ||
리턴 | System.Collections.Generic |
public Render ( |
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wr | ||
world | World | |
리턴 | IEnumerable |
public RenderAboveShroud ( |
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wr | ||
world | World | |
리턴 | IEnumerable |