C# 클래스 OpenRA.Mods.Common.Traits.RenderDebugState

상속: INotifyAddedToWorld, INotifyOwnerChanged, IPostRenderSelection
파일 보기 프로젝트 열기: cjshmyr/OpenRA

공개 메소드들

메소드 설명
AddedToWorld ( Actor self ) : void
OnOwnerChanged ( Actor self, Player oldOwner, Player newOwner ) : void
RenderAfterWorld ( WorldRenderer wr ) : IEnumerable
RenderDebugState ( Actor self, RenderDebugStateInfo info ) : System.Collections.Generic

비공개 메소드들

메소드 설명
GetColor ( ) : Color

메소드 상세

AddedToWorld() 공개 메소드

public AddedToWorld ( Actor self ) : void
self Actor
리턴 void

OnOwnerChanged() 공개 메소드

public OnOwnerChanged ( Actor self, Player oldOwner, Player newOwner ) : void
self Actor
oldOwner Player
newOwner Player
리턴 void

RenderAfterWorld() 공개 메소드

public RenderAfterWorld ( WorldRenderer wr ) : IEnumerable
wr OpenRA.Graphics.WorldRenderer
리턴 IEnumerable

RenderDebugState() 공개 메소드

public RenderDebugState ( Actor self, RenderDebugStateInfo info ) : System.Collections.Generic
self Actor
info RenderDebugStateInfo
리턴 System.Collections.Generic