메소드 | 설명 | |
---|---|---|
AddedToWorld ( Actor self ) : void | ||
ProximityExternalCondition ( Actor self, |
||
RemovedFromWorld ( Actor self ) : void | ||
Tick ( Actor self ) : void | ||
UnitProducedByOther ( Actor self, Actor producer, Actor produced ) : void |
메소드 | 설명 | |
---|---|---|
ActorEntered ( Actor a ) : void | ||
ActorExited ( Actor a ) : void |
public ProximityExternalCondition ( Actor self, |
||
self | Actor | |
info | ||
리턴 | System.Collections.Generic |
public UnitProducedByOther ( Actor self, Actor producer, Actor produced ) : void | ||
self | Actor | |
producer | Actor | |
produced | Actor | |
리턴 | void |