C# 클래스 OpenRA.Mods.Common.Traits.AffectsShroud

상속: ITick, ISync, INotifyAddedToWorld, INotifyRemovedFromWorld
파일 보기 프로젝트 열기: OpenRA/OpenRA

공개 메소드들

메소드 설명
AddedToWorld ( Actor self ) : void
AffectsShroud ( Actor self, AffectsShroudInfo info ) : System.Linq
RemovedFromWorld ( Actor self ) : void
Tick ( Actor self ) : void

보호된 메소드들

메소드 설명
AddCellsToPlayerShroud ( Actor self, Player player, PPos uv ) : void
IsDisabled ( Actor self ) : bool
RemoveCellsFromPlayerShroud ( Actor self, Player player ) : void

비공개 메소드들

메소드 설명
ProjectedCells ( Actor self ) : PPos[]

메소드 상세

AddCellsToPlayerShroud() 보호된 추상적인 메소드

protected abstract AddCellsToPlayerShroud ( Actor self, Player player, PPos uv ) : void
self Actor
player Player
uv PPos
리턴 void

AddedToWorld() 공개 메소드

public AddedToWorld ( Actor self ) : void
self Actor
리턴 void

AffectsShroud() 공개 메소드

public AffectsShroud ( Actor self, AffectsShroudInfo info ) : System.Linq
self Actor
info AffectsShroudInfo
리턴 System.Linq

IsDisabled() 보호된 메소드

protected IsDisabled ( Actor self ) : bool
self Actor
리턴 bool

RemoveCellsFromPlayerShroud() 보호된 추상적인 메소드

protected abstract RemoveCellsFromPlayerShroud ( Actor self, Player player ) : void
self Actor
player Player
리턴 void

RemovedFromWorld() 공개 메소드

public RemovedFromWorld ( Actor self ) : void
self Actor
리턴 void

Tick() 공개 메소드

public Tick ( Actor self ) : void
self Actor
리턴 void