메소드 | 설명 | |
---|---|---|
RenderDebugState ( Actor self, |
메소드 | 설명 | |
---|---|---|
GetColor ( ) : |
||
INotifyAddedToWorld ( Actor self ) : void | ||
INotifyOwnerChanged ( Actor self, Player oldOwner, Player newOwner ) : void | ||
IRenderAboveShroudWhenSelected ( Actor self, |
public RenderDebugState ( Actor self, |
||
self | Actor | |
info | ||
리턴 | System.Collections.Generic |