메소드 | 설명 | |
---|---|---|
ChooseAirfield ( Actor self, bool unreservedOnly ) : Actor | ||
ReturnToBase ( Actor self, bool abortOnResupply, Actor dest = null, bool alwaysLand = true ) : System | ||
Tick ( Actor self ) : Activity |
메소드 | 설명 | |
---|---|---|
Calculate ( Actor self ) : void | ||
CalculateTurnRadius ( int speed ) : int | ||
ShouldLandAtBuilding ( Actor self, Actor dest ) : bool |
public static ChooseAirfield ( Actor self, bool unreservedOnly ) : Actor | ||
self | Actor | |
unreservedOnly | bool | |
리턴 | Actor |
public ReturnToBase ( Actor self, bool abortOnResupply, Actor dest = null, bool alwaysLand = true ) : System | ||
self | Actor | |
abortOnResupply | bool | |
dest | Actor | |
alwaysLand | bool | |
리턴 | System |