C# 클래스 OpenCvSharp.KAZE

Class implementing the KAZE keypoint detector and descriptor extractor
상속: Feature2D
파일 보기 프로젝트 열기: shimat/opencvsharp

Private Properties

프로퍼티 타입 설명

공개 메소드들

메소드 설명
Create ( bool extended = false, bool upright = false, float threshold = 0.001f, int nOctaves = 4, int nOctaveLayers = 4, KAZEDiffusivity diffusivity = KAZEDiffusivity.DiffPmG2 ) : KAZE

The KAZE constructor

보호된 메소드들

메소드 설명
Dispose ( bool disposing ) : void

Releases the resources

KAZE ( IntPtr p ) : System

메소드 상세

Create() 공개 정적인 메소드

The KAZE constructor
public static Create ( bool extended = false, bool upright = false, float threshold = 0.001f, int nOctaves = 4, int nOctaveLayers = 4, KAZEDiffusivity diffusivity = KAZEDiffusivity.DiffPmG2 ) : KAZE
extended bool Set to enable extraction of extended (128-byte) descriptor.
upright bool Set to enable use of upright descriptors (non rotation-invariant).
threshold float Detector response threshold to accept point
nOctaves int Maximum octave evolution of the image
nOctaveLayers int Default number of sublevels per scale level
diffusivity KAZEDiffusivity Diffusivity type. DIFF_PM_G1, DIFF_PM_G2, DIFF_WEICKERT or DIFF_CHARBONNIER
리턴 KAZE

Dispose() 보호된 메소드

Releases the resources
protected Dispose ( bool disposing ) : void
disposing bool /// If disposing equals true, the method has been called directly or indirectly by a user's code. Managed and unmanaged resources can be disposed. /// If false, the method has been called by the runtime from inside the finalizer and you should not reference other objects. Only unmanaged resources can be disposed. ///
리턴 void

KAZE() 보호된 메소드

protected KAZE ( IntPtr p ) : System
p System.IntPtr
리턴 System