메소드 | 설명 | |
---|---|---|
AddBehaviour ( IBehaviour behaviour ) : void | ||
FloatAnimationBehaviour ( |
||
PropertiesChanged ( System.Windows.Forms.PropertyValueChangedEventArgs whatChanged ) : void | ||
RenameTo ( string name ) : void | ||
Start ( ) : void | ||
Stop ( ) : void | ||
Update ( |
public AddBehaviour ( IBehaviour behaviour ) : void | ||
behaviour | IBehaviour | |
리턴 | void |
public FloatAnimationBehaviour ( |
||
itemProperties | ||
behaviourProperties | ||
리턴 | System |
public PropertiesChanged ( System.Windows.Forms.PropertyValueChangedEventArgs whatChanged ) : void | ||
whatChanged | System.Windows.Forms.PropertyValueChangedEventArgs | |
리턴 | void |
public Update ( |
||
gameTime | ||
리턴 | void |