C# 클래스 Oglr.Plugins.Krypton.PreShapedConvexHullEditor

상속: Oglr.Core.ItemEditor
파일 보기 프로젝트 열기: SteveDunn/oglr

공개 메소드들

메소드 설명
CanRotate ( ) : bool
Clone ( ) : ItemEditor
ContainsPoint ( Vector2 point ) : bool
CreateInDesignMode ( LayerEditor parentLayer, IEntityCreationProperties creationProperties ) : void
DrawInEditor ( SpriteBatch spriteBatch ) : void
DrawSelectionFrame ( SpriteBatch spriteBatch, Color color ) : void
OnMouseButtonDown ( Vector2 mouseWorldPos ) : void
OnMouseButtonUp ( Vector2 mouseWorldPos ) : void
OnMouseOver ( Vector2 mouseWorldPos ) : void
PreShapedConvexHullEditor ( ) : System
PropertiesChanged ( System.Windows.Forms.PropertyValueChangedEventArgs whatChanged ) : void
RecreateFromXml ( LayerEditor parentLayer, System.Xml.Linq.XElement xml ) : void
SetPosition ( Vector2 pos ) : void
UserInteractionDuringCreation ( ) : void
WhenChosenFromToolbox ( ) : void

보호된 메소드들

메소드 설명
WhenUpdatedByUi ( ) : void

Calculates the WorldPoints based on Position and LocalPoints

비공개 메소드들

메소드 설명
addWorldPoint ( Vector2 mouseWorldPos ) : void
adjustPointsForNewPosition ( ) : void
recalculate ( ) : void
summonMainForm ( ) : IMainForm

메소드 상세

CanRotate() 공개 메소드

public CanRotate ( ) : bool
리턴 bool

Clone() 공개 메소드

public Clone ( ) : ItemEditor
리턴 Oglr.Core.ItemEditor

ContainsPoint() 공개 메소드

public ContainsPoint ( Vector2 point ) : bool
point Vector2
리턴 bool

CreateInDesignMode() 공개 메소드

public CreateInDesignMode ( LayerEditor parentLayer, IEntityCreationProperties creationProperties ) : void
parentLayer LayerEditor
creationProperties IEntityCreationProperties
리턴 void

DrawInEditor() 공개 메소드

public DrawInEditor ( SpriteBatch spriteBatch ) : void
spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch
리턴 void

DrawSelectionFrame() 공개 메소드

public DrawSelectionFrame ( SpriteBatch spriteBatch, Color color ) : void
spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch
color Color
리턴 void

OnMouseButtonDown() 공개 메소드

public OnMouseButtonDown ( Vector2 mouseWorldPos ) : void
mouseWorldPos Vector2
리턴 void

OnMouseButtonUp() 공개 메소드

public OnMouseButtonUp ( Vector2 mouseWorldPos ) : void
mouseWorldPos Vector2
리턴 void

OnMouseOver() 공개 메소드

public OnMouseOver ( Vector2 mouseWorldPos ) : void
mouseWorldPos Vector2
리턴 void

PreShapedConvexHullEditor() 공개 메소드

public PreShapedConvexHullEditor ( ) : System
리턴 System

PropertiesChanged() 공개 메소드

public PropertiesChanged ( System.Windows.Forms.PropertyValueChangedEventArgs whatChanged ) : void
whatChanged System.Windows.Forms.PropertyValueChangedEventArgs
리턴 void

RecreateFromXml() 공개 메소드

public RecreateFromXml ( LayerEditor parentLayer, System.Xml.Linq.XElement xml ) : void
parentLayer LayerEditor
xml System.Xml.Linq.XElement
리턴 void

SetPosition() 공개 메소드

public SetPosition ( Vector2 pos ) : void
pos Vector2
리턴 void

UserInteractionDuringCreation() 공개 메소드

public UserInteractionDuringCreation ( ) : void
리턴 void

WhenChosenFromToolbox() 공개 메소드

public WhenChosenFromToolbox ( ) : void
리턴 void

WhenUpdatedByUi() 보호된 메소드

Calculates the WorldPoints based on Position and LocalPoints
protected WhenUpdatedByUi ( ) : void
리턴 void