C# 클래스 OfflineCloudRenderer2.Form1

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공개 메소드들

메소드 설명
Form1 ( ) : System

보호된 메소드들

메소드 설명
Dispose ( bool disposing ) : void

Clean up any resources being used.

OnClosing ( CancelEventArgs e ) : void
OnLoad ( EventArgs e ) : void

비공개 메소드들

메소드 설명
Build3DDensityField ( ) : void
BuildCube ( ) : void
BuildPhaseQuantileBuffer ( System _PhaseQuantileFileName ) : void
BuildQuad ( ) : void
BuildRandomBuffer ( ) : void
EncodeRGBE ( float3 _Color ) : uint
GetRegKey ( string _Key, string _Default ) : string
GetRegKeyFloat ( string _Key, float _Default ) : float
GetRegKeyInt ( string _Key, float _Default ) : int
InitializeComponent ( ) : void

Required method for Designer support - do not modify the contents of this method with the code editor.

Manipulator_CameraTransformChanged ( float4x4 _Camera2World ) : void
MessageBox ( string _Text ) : DialogResult
MessageBox ( string _Text, Exception _e ) : DialogResult
MessageBox ( string _Text, MessageBoxButtons _Buttons ) : DialogResult
MessageBox ( string _Text, MessageBoxButtons _Buttons, MessageBoxIcon _Icon ) : DialogResult
MessageBox ( string _Text, MessageBoxIcon _Icon ) : DialogResult
PackPhotonDirection ( float3 _Direction ) : uint

Packs a direction and layer index into a single uint expected in the "Data" field of the Photon structure

Reg ( IDisposable _Disposable ) : void

Registers a disposable that will get disposed on form closing

Render ( ) : void
SetRegKey ( string _Key, string _Value ) : void
UpdateCameraCompositions ( ) : void
UpdateCameraProjection ( float _FOV, float _AspectRatio, float _Near, float _Far ) : void
UpdateCameraTransform ( float3 _Position, float3 _Target, float3 _Up ) : void
UpdateCameraTransform ( float4x4 _Camera2World ) : void
buttonReload_Click ( object sender, EventArgs e ) : void
buttonShootPhotons_Click ( object sender, EventArgs e ) : void
checkBoxShowNormalized_CheckedChanged ( object sender, EventArgs e ) : void
floatTrackbarControlDebug3_ValueChanged ( Nuaj _Sender, float _fFormerValue ) : void
floatTrackbarControlDisplayIntensity_ValueChanged ( Nuaj _Sender, float _fFormerValue ) : void
integerTrackbarControlLayerDisplayEnd_ValueChanged ( Nuaj _Sender, int _FormerValue ) : void
integerTrackbarControlLayerDisplayStart_ValueChanged ( Nuaj _Sender, int _FormerValue ) : void
radioButtonShowDirection_CheckedChanged ( object sender, EventArgs e ) : void
radioButtonShowFlux_CheckedChanged ( object sender, EventArgs e ) : void

메소드 상세

Dispose() 보호된 메소드

Clean up any resources being used.
protected Dispose ( bool disposing ) : void
disposing bool true if managed resources should be disposed; otherwise, false.
리턴 void

Form1() 공개 메소드

public Form1 ( ) : System
리턴 System

OnClosing() 보호된 메소드

protected OnClosing ( CancelEventArgs e ) : void
e CancelEventArgs
리턴 void

OnLoad() 보호된 메소드

protected OnLoad ( EventArgs e ) : void
e EventArgs
리턴 void