C# 클래스 OemosProto1.OemosForm

상속: System.Windows.Forms.Form
파일 보기 프로젝트 열기: oemosproject/oemosproject

공개 메소드들

메소드 설명
OemosForm ( ) : System
SortByLayer ( ActorData a, ActorData b ) : int

보호된 메소드들

메소드 설명
Dispose ( bool disposing ) : void

Clean up any resources being used.

비공개 메소드들

메소드 설명
InitializeComponent ( ) : void

Required method for Designer support - do not modify the contents of this method with the code editor.

ResetButtons ( ) : void
SimulateWorld ( ) : void
button1_Click ( object sender, EventArgs e ) : void
button2_Click ( object sender, EventArgs e ) : void
button5_Click ( object sender, EventArgs e ) : void
button6_Click ( object sender, EventArgs e ) : void
button7_Click ( object sender, EventArgs e ) : void
pictureBox1_Click ( object sender, EventArgs e ) : void
pictureBox1_MouseClick ( object sender, MouseEventArgs e ) : void
pictureBox1_MouseDown ( object sender, MouseEventArgs e ) : void
pictureBox1_MouseMove ( object sender, MouseEventArgs e ) : void
pictureBox1_MouseUp ( object sender, MouseEventArgs e ) : void
pictureBox1_Paint ( object sender, PaintEventArgs e ) : void

메소드 상세

Dispose() 보호된 메소드

Clean up any resources being used.
protected Dispose ( bool disposing ) : void
disposing bool true if managed resources should be disposed; otherwise, false.
리턴 void

OemosForm() 공개 메소드

public OemosForm ( ) : System
리턴 System

SortByLayer() 공개 정적인 메소드

public static SortByLayer ( ActorData a, ActorData b ) : int
a ActorData
b ActorData
리턴 int