C# 클래스 OdessaGUIProject.Players.WindowsMediaPlayerControl

상속: System.Windows.Forms.UserControl
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Private Properties

프로퍼티 타입 설명
GetFriendlyPlayState string
InitializeComponent void
Pause void
Play void
Stop void
UploadMediaInfo void
wmPlayer_ErrorEvent void
wmPlayer_MediaChange void
wmPlayer_MediaError void
wmPlayer_OpenStateChange void
wmPlayer_PlayStateChange void

공개 메소드들

메소드 설명
WindowsMediaPlayerControl ( ) : System

보호된 메소드들

메소드 설명
Dispose ( bool disposing ) : void

Clean up any resources being used.

비공개 메소드들

메소드 설명
GetFriendlyPlayState ( WMPLib playState ) : string
InitializeComponent ( ) : void

Required method for Designer support - do not modify the contents of this method with the code editor.

Pause ( ) : void
Play ( ) : void
Stop ( ) : void
UploadMediaInfo ( FileInfo fileInfo, string errorCode ) : void
wmPlayer_ErrorEvent ( object sender, EventArgs e ) : void
wmPlayer_MediaChange ( object sender, AxWMPLib._WMPOCXEvents_MediaChangeEvent e ) : void
wmPlayer_MediaError ( object sender, AxWMPLib._WMPOCXEvents_MediaErrorEvent e ) : void
wmPlayer_OpenStateChange ( object sender, AxWMPLib._WMPOCXEvents_OpenStateChangeEvent e ) : void
wmPlayer_PlayStateChange ( object sender, AxWMPLib e ) : void

메소드 상세

Dispose() 보호된 메소드

Clean up any resources being used.
protected Dispose ( bool disposing ) : void
disposing bool true if managed resources should be disposed; otherwise, false.
리턴 void

WindowsMediaPlayerControl() 공개 메소드

public WindowsMediaPlayerControl ( ) : System
리턴 System