C# 클래스 Octgn.Controls.PreGameLobby

Interaction logic for PreGameLobby.xaml
상속: System.Windows.Controls.UserControl, IDisposable
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공개 메소드들

메소드 설명
Dispose ( ) : void

Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.

PreGameLobby ( ) : System

보호된 메소드들

메소드 설명
FireOnClose ( object obj ) : void

비공개 메소드들

메소드 설명
Back ( ) : void
CancelClicked ( object sender, RoutedEventArgs e ) : void
GetExternalIp ( System.Threading.Tasks.Task task ) : void
GetIps ( ) : void
GetLocalIps ( ) : void
HandshakeError ( object sender, Octgn.Networking.ServerErrorEventArgs e ) : void
KickPlayer_OnClick ( object sender, RoutedEventArgs e ) : void
OnLoaded ( object sender, RoutedEventArgs routedEventArgs ) : void
OnUnloaded ( object sender, RoutedEventArgs routedEventArgs ) : void
PlayerOnOnLocalPlayerWelcomed ( ) : void
ProfileMouseUp ( object sender, MouseButtonEventArgs e ) : void
SettingsChanged ( object sender, PropertyChangedEventArgs e ) : void
Start ( bool callStartGame = true ) : void
StartClicked ( object sender, RoutedEventArgs e ) : void

메소드 상세

Dispose() 공개 메소드

Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.
public Dispose ( ) : void
리턴 void

FireOnClose() 보호된 메소드

protected FireOnClose ( object obj ) : void
obj object
리턴 void

PreGameLobby() 공개 메소드

public PreGameLobby ( ) : System
리턴 System