C# 클래스 NodeInspector.Editor.ObjectConnector

파일 보기 프로젝트 열기: nicloay/Node-Inspector 1 사용 예제들

공개 메소드들

메소드 설명
CouldConnectTwoJointsWithTypes ( JointType type1, JointType type2 ) : bool
CreateNewConnection ( Joint joint1, Joint joint2 ) : void
TryToMakeNewConnection ( Joint from, Joint to, Connection lastDraggedConnection ) : void
UpdateExistingConnection ( Joint jointFrom, Joint jointTo, Connection existingConnection ) : void

비공개 메소드들

메소드 설명
ClearReffToAnotherObject ( Joint joint ) : void

메소드 상세

CouldConnectTwoJointsWithTypes() 공개 정적인 메소드

public static CouldConnectTwoJointsWithTypes ( JointType type1, JointType type2 ) : bool
type1 JointType
type2 JointType
리턴 bool

CreateNewConnection() 공개 정적인 메소드

public static CreateNewConnection ( Joint joint1, Joint joint2 ) : void
joint1 UnityEngine.Joint
joint2 UnityEngine.Joint
리턴 void

TryToMakeNewConnection() 공개 정적인 메소드

public static TryToMakeNewConnection ( Joint from, Joint to, Connection lastDraggedConnection ) : void
from UnityEngine.Joint
to UnityEngine.Joint
lastDraggedConnection Connection
리턴 void

UpdateExistingConnection() 공개 정적인 메소드

public static UpdateExistingConnection ( Joint jointFrom, Joint jointTo, Connection existingConnection ) : void
jointFrom UnityEngine.Joint
jointTo UnityEngine.Joint
existingConnection Connection
리턴 void