프로퍼티 | 타입 | 설명 | |
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bufferTime | float | ||
firstRepeatTime | float | ||
multiRepeatTime | float | ||
nodes | List |
메소드 | 설명 | |
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VirtualButton ( ) : System.Collections.Generic | ||
VirtualButton ( float bufferTime ) : System.Collections.Generic | ||
addGamePadButton ( int gamepadIndex, Buttons button ) : |
adds a GamePad buttons press to this VirtualButton
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addGamePadDPad ( int gamepadIndex, Direction direction ) : |
adds a GamePad DPad press to this VirtualButton
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addGamePadLeftTrigger ( int gamepadIndex, float threshold ) : |
adds a GamePad left trigger press to this VirtualButton
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addGamePadRightTrigger ( int gamepadIndex, float threshold ) : |
adds a GamePad right trigger press to this VirtualButton
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addKeyboardKey ( Keys key ) : |
adds a keyboard key to this VirtualButton
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addKeyboardKey ( Keys key, Keys modifier ) : |
adds a keyboard key with modifier to this VirtualButton. modifier must be in the down state for isPressed/isDown to be true.
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addMouseLeftButton ( ) : |
adds a left mouse click to this VirtualButton
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addMouseRightButton ( ) : |
adds a right mouse click to this VirtualButton
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consumeBuffer ( ) : void | ||
setRepeat ( float repeatTime ) : void | ||
setRepeat ( float firstRepeatTime, float multiRepeatTime ) : void | ||
update ( ) : void |
public VirtualButton ( ) : System.Collections.Generic | ||
리턴 | System.Collections.Generic |
public VirtualButton ( float bufferTime ) : System.Collections.Generic | ||
bufferTime | float | |
리턴 | System.Collections.Generic |
public addGamePadButton ( int gamepadIndex, Buttons button ) : |
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gamepadIndex | int | Gamepad index. |
button | Buttons | Button. |
리턴 |
public addGamePadDPad ( int gamepadIndex, Direction direction ) : |
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gamepadIndex | int | Gamepad index. |
direction | Direction | Direction. |
리턴 |
public addGamePadLeftTrigger ( int gamepadIndex, float threshold ) : |
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gamepadIndex | int | Gamepad index. |
threshold | float | Threshold. |
리턴 |
public addGamePadRightTrigger ( int gamepadIndex, float threshold ) : |
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gamepadIndex | int | Gamepad index. |
threshold | float | Threshold. |
리턴 |
public addKeyboardKey ( Keys key ) : |
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key | Keys | Key. |
리턴 |
public addKeyboardKey ( Keys key, Keys modifier ) : |
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key | Keys | Key. |
modifier | Keys | Modifier. |
리턴 |
public setRepeat ( float firstRepeatTime, float multiRepeatTime ) : void | ||
firstRepeatTime | float | |
multiRepeatTime | float | |
리턴 | void |