C# 클래스 Nez.TextureWipeTransition

uses a texture (transitionTexture) to control a wipe animation. the blue channel of the texture determines if color is shown or the previous scenes render. Sample textures are based on: https://www.youtube.com/watch?v=LnAoD7hgDxw
상속: SceneTransition
파일 보기 프로젝트 열기: prime31/Nez

공개 프로퍼티들

프로퍼티 타입 설명
duration float
easeType EaseType

공개 메소드들

메소드 설명
TextureWipeTransition ( ) : System
TextureWipeTransition ( Func sceneLoadAction ) : System
TextureWipeTransition ( Func sceneLoadAction, Microsoft.Xna.Framework.Graphics.Texture2D transitionTexture ) : System
TextureWipeTransition ( Microsoft.Xna.Framework.Graphics.Texture2D transitionTexture ) : System
onBeginTransition ( ) : IEnumerator
render ( Graphics graphics ) : void

메소드 상세

TextureWipeTransition() 공개 메소드

public TextureWipeTransition ( ) : System
리턴 System

TextureWipeTransition() 공개 메소드

public TextureWipeTransition ( Func sceneLoadAction ) : System
sceneLoadAction Func
리턴 System

TextureWipeTransition() 공개 메소드

public TextureWipeTransition ( Func sceneLoadAction, Microsoft.Xna.Framework.Graphics.Texture2D transitionTexture ) : System
sceneLoadAction Func
transitionTexture Microsoft.Xna.Framework.Graphics.Texture2D
리턴 System

TextureWipeTransition() 공개 메소드

public TextureWipeTransition ( Microsoft.Xna.Framework.Graphics.Texture2D transitionTexture ) : System
transitionTexture Microsoft.Xna.Framework.Graphics.Texture2D
리턴 System

onBeginTransition() 공개 메소드

public onBeginTransition ( ) : IEnumerator
리턴 IEnumerator

render() 공개 메소드

public render ( Graphics graphics ) : void
graphics Graphics
리턴 void

프로퍼티 상세

duration 공개적으로 프로퍼티

duration for the wind transition
public float duration
리턴 float

easeType 공개적으로 프로퍼티

ease equation to use for the animation
public EaseType easeType
리턴 EaseType