메소드 | 설명 | |
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SpriteLightPostProcessor ( int executionOrder, |
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onAddedToScene ( ) : void | ||
onSceneBackBufferSizeChanged ( int newWidth, int newHeight ) : void | ||
process ( |
public SpriteLightPostProcessor ( int executionOrder, |
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executionOrder | int | |
lightsRenderTexture | ||
리턴 | System |
public onSceneBackBufferSizeChanged ( int newWidth, int newHeight ) : void | ||
newWidth | int | |
newHeight | int | |
리턴 | void |
public process ( |
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source | ||
destination | ||
리턴 | void |