C# 클래스 Nez.GraphicsResource

this class exists only so that we can sneak the Batcher through and have it work just like SpriteBatch with regard to resource handling.
상속: IDisposable
파일 보기 프로젝트 열기: prime31/Nez

공개 메소드들

메소드 설명
Dispose ( ) : void
updateResourceReference ( bool shouldAdd ) : void

보호된 메소드들

메소드 설명
Dispose ( bool disposing ) : void

The method that derived classes should override to implement disposing of managed and native resources.

Native resources should always be released regardless of the value of the disposing parameter.

비공개 메소드들

메소드 설명
GraphicsResource ( ) : System

메소드 상세

Dispose() 공개 메소드

public Dispose ( ) : void
리턴 void

Dispose() 보호된 메소드

The method that derived classes should override to implement disposing of managed and native resources.
Native resources should always be released regardless of the value of the disposing parameter.
protected Dispose ( bool disposing ) : void
disposing bool True if managed objects should be disposed.
리턴 void

updateResourceReference() 공개 메소드

public updateResourceReference ( bool shouldAdd ) : void
shouldAdd bool
리턴 void