메소드 | 설명 | |
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BloomPostProcessor ( int executionOrder ) : System | ||
onAddedToScene ( ) : void | ||
onSceneBackBufferSizeChanged ( int newWidth, int newHeight ) : void | ||
process ( |
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setBloomSettings ( |
sets the settings used by the bloom and blur shaders
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updateBlurEffectDeltas ( ) : void |
updates the Effect with the new vertical and horizontal deltas
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public BloomPostProcessor ( int executionOrder ) : System | ||
executionOrder | int | |
리턴 | System |
public onSceneBackBufferSizeChanged ( int newWidth, int newHeight ) : void | ||
newWidth | int | |
newHeight | int | |
리턴 | void |
public process ( |
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source | ||
destination | ||
리턴 | void |
public setBloomSettings ( |
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settings | Settings. | |
리턴 | void |