프로퍼티 | 타입 | 설명 | |
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intensity | float | ||
zPosition | float |
프로퍼티 | 타입 | 설명 | |
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_radius | float |
메소드 | 설명 | |
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PointLight ( ) : Microsoft.Xna.Framework | ||
PointLight ( Microsoft.Xna.Framework.Color color ) : Microsoft.Xna.Framework | ||
debugRender ( Graphics graphics ) : void |
renders the bounds only if there is no collider. Always renders a square on the origin.
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setIntensity ( float intensity ) : |
brightness of the light
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setRadius ( float radius ) : |
how far does this light reach
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setZPosition ( float z ) : |
public PointLight ( Microsoft.Xna.Framework.Color color ) : Microsoft.Xna.Framework | ||
color | Microsoft.Xna.Framework.Color | |
리턴 | Microsoft.Xna.Framework |
public debugRender ( Graphics graphics ) : void | ||
graphics | Graphics | Graphics. |
리턴 | void |
public setIntensity ( float intensity ) : |
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intensity | float | Intensity. |
리턴 |
public setRadius ( float radius ) : |
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radius | float | Radius. |
리턴 |