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Distance ( Point3D p1, Point3D p2 ) : float |
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DistanceSquared ( Point3D p1, Point3D p2 ) : float |
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Equals ( object obj ) : bool |
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GetHashCode ( ) : int |
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Parse ( string source ) : Point3D |
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Point3D ( Point2D xy, float z ) : System |
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Point3D ( float x, float y, float z ) : System |
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Subtract ( Point3D &value1, Point3D &value2, Vector3D &result ) : void |
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ToHomogeneousPoint3D ( ) : Point4D |
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ToString ( ) : string |
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Transform ( Point3D position, Matrix3D matrix ) : Point3D |
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operator ( ) : Point3D |
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operator ( ) : Vector3D |
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operator ( ) : bool |
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this ( int index ) : float |
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