프로퍼티 | 타입 | 설명 | |
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D | float | ||
Normal | Normal3D |
메소드 | 설명 | |
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Normalize ( |
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Plane3D ( Normal3D normal, float d ) |
Creates a new plane.
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Plane3D ( Point3D a, Point3D b, Point3D c ) |
Points must be ordered CCW
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Transform ( |
public Plane3D ( Normal3D normal, float d ) | ||
normal | Normal3D | The normal vector of the plane. |
d | float | The distance of the plane along its normal from the origin. |
public static Transform ( |
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plane | ||
matrix | Matrix3D | |
리턴 |