메소드 | 설명 | |
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GetScriptExtenderVersion ( ) : System.Version |
Gets the version of the script extender that is installed.
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ScriptExtenderNewerThan ( string p_strGameVersion ) : bool |
Determines if the installed script extender version is greater than the given version.
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ScriptExtenderPresent ( ) : bool |
Determines if the script extender is installed.
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StateOfDecayModScriptFunctionProxy ( IMod p_modMod, IGameMode p_gmdGameMode, IEnvironmentInfo p_eifEnvironmentInfo, |
A simple constructor that initializes the object with the given values.
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StateOfDecayNewerThan ( string p_strGameVersion ) : bool |
Determines if the current game version is greater than the given version. This is an alis for ModScriptFunctionProxy.GameNewerThan(string). It exists to maintain compatibility with old Mod Scripts. |
public GetScriptExtenderVersion ( ) : System.Version | ||
리턴 | System.Version |
public ScriptExtenderNewerThan ( string p_strGameVersion ) : bool | ||
p_strGameVersion | string | The version to which to compare the script extender's version. |
리턴 | bool |
public StateOfDecayModScriptFunctionProxy ( IMod p_modMod, IGameMode p_gmdGameMode, IEnvironmentInfo p_eifEnvironmentInfo, |
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p_modMod | IMod | The mod for which the script is running. |
p_gmdGameMode | IGameMode | The game mode currently being managed. |
p_eifEnvironmentInfo | IEnvironmentInfo | The application's envrionment info. |
p_igpInstallers | The utility class to use to install the mod items. | |
p_uipUIProxy | The UI manager to use to interact with UI elements. | |
리턴 | System |
public StateOfDecayNewerThan ( string p_strGameVersion ) : bool | ||
p_strGameVersion | string | The version to which to compare the game's version. |
리턴 | bool |