C# 클래스 Nexus.Client.Games.Oblivion.Scripting.ModScript.OblivionModScriptInterpreter

Interpets and executes the given Oblivion Mod Script script.
상속: Nexus.Client.ModManagement.Scripting.ModScript.ModScriptInterpreter
파일 보기 프로젝트 열기: NexusMods/NexusModManager-4.5

공개 메소드들

메소드 설명
OblivionModScriptInterpreter ( Nexus.Client.ModManagement.Scripting.ModScript.ModScriptFunctionProxy p_msfFunctions, string p_strScript ) : Nexus.Client.ModManagement.Scripting.ModScript

A simple construtor that initializes the object with the given values.

보호된 메소드들

메소드 설명
CreateInterpreterContext ( Nexus.Client.ModManagement.Scripting.ModScript.ModScriptFunctionProxy p_msfFunctions ) : ModScriptInterpreterContext

Creates the context object that tracks the state of the script being executed.

메소드 상세

CreateInterpreterContext() 보호된 메소드

Creates the context object that tracks the state of the script being executed.
protected CreateInterpreterContext ( Nexus.Client.ModManagement.Scripting.ModScript.ModScriptFunctionProxy p_msfFunctions ) : ModScriptInterpreterContext
p_msfFunctions Nexus.Client.ModManagement.Scripting.ModScript.ModScriptFunctionProxy The object that implements the script functions.
리턴 Nexus.Client.ModManagement.Scripting.ModScript.ModScriptInterpreterContext

OblivionModScriptInterpreter() 공개 메소드

A simple construtor that initializes the object with the given values.
public OblivionModScriptInterpreter ( Nexus.Client.ModManagement.Scripting.ModScript.ModScriptFunctionProxy p_msfFunctions, string p_strScript ) : Nexus.Client.ModManagement.Scripting.ModScript
p_msfFunctions Nexus.Client.ModManagement.Scripting.ModScript.ModScriptFunctionProxy The object that implements the script functions.
p_strScript string The script to execute.
리턴 Nexus.Client.ModManagement.Scripting.ModScript