메소드 | 설명 | |
---|---|---|
ShaderEdit ( |
A simple constructor that initializes the object with the given values.
|
|
ShaderEdit ( string p_strKey ) : System |
A simple constructor that initializes the object with the given values.
|
|
ToString ( ) : string |
Returns a string representation of the shader that was edited. The returned string is an URI uniquely describing the edited shader and package. |
public ShaderEdit ( |
||
p_intPackage | The id of the package containing the edited shader. | |
p_strName | string | The name of the edited shader. |
리턴 | System |
public ShaderEdit ( string p_strKey ) : System | ||
p_strKey | string | The identiying the edited shader. |
리턴 | System |