C# 클래스 Nexus.Client.Games.FalloutNV.Scripting.CSharpScript.FalloutNVCSharpScriptType

Describes the Fallout: New Vegas variant of the C# script type.
상속: Nexus.Client.ModManagement.Scripting.CSharpScript.CSharpScriptType
파일 보기 프로젝트 열기: NexusMods/NexusModManager-4.5

보호된 메소드들

메소드 설명
GetScriptFunctionProxy ( IMod p_modMod, IGameMode p_gmdGameMode, IEnvironmentInfo p_eifEnvironmentInfo, InstallerGroup p_igpInstallers, SynchronizationContext p_scxUIContext ) : CSharpScriptFunctionProxy

Returns a proxy that implements the functions available to C# scripts.

메소드 상세

GetScriptFunctionProxy() 보호된 메소드

Returns a proxy that implements the functions available to C# scripts.
protected GetScriptFunctionProxy ( IMod p_modMod, IGameMode p_gmdGameMode, IEnvironmentInfo p_eifEnvironmentInfo, InstallerGroup p_igpInstallers, SynchronizationContext p_scxUIContext ) : CSharpScriptFunctionProxy
p_modMod IMod The mod being installed.
p_gmdGameMode IGameMode The game mode currently bieng managed.
p_eifEnvironmentInfo IEnvironmentInfo The application's envrionment info.
p_igpInstallers Nexus.Client.ModManagement.InstallerGroup The utility class to use to install the mod items.
p_scxUIContext System.Threading.SynchronizationContext The to use to marshall UI interactions to the UI thread.
리턴 Nexus.Client.ModManagement.Scripting.CSharpScript.CSharpScriptFunctionProxy