C# 클래스 NewTOAPIA.Modeling.Effect

파일 보기 프로젝트 열기: Wiladams/NewTOAPIA 1 사용 예제들

공개 메소드들

메소드 설명
Draw ( Renderer aRenderer, Spacial aSpacial, int min, int max, VisibleObject aVisual ) : void
LoadResources ( Renderer aRenderer, Geometry aGeometry ) : void

Lead any resources needed by an Effect subclass. This function is called by Renderer.LoadResources()

ReleaseResources ( Renderer aRenderer, Geometry aGeometry ) : void

Release any resources that were loaded with LoadResources. This function is called by Renderer.ReleaseResources.

메소드 상세

Draw() 공개 메소드

public Draw ( Renderer aRenderer, Spacial aSpacial, int min, int max, VisibleObject aVisual ) : void
aRenderer Renderer
aSpacial Spacial
min int
max int
aVisual VisibleObject
리턴 void

LoadResources() 공개 메소드

Lead any resources needed by an Effect subclass. This function is called by Renderer.LoadResources()
public LoadResources ( Renderer aRenderer, Geometry aGeometry ) : void
aRenderer Renderer The Rendering object doing the calling.
aGeometry Geometry The Geometry object that is to be rendered.
리턴 void

ReleaseResources() 공개 메소드

Release any resources that were loaded with LoadResources. This function is called by Renderer.ReleaseResources.
public ReleaseResources ( Renderer aRenderer, Geometry aGeometry ) : void
aRenderer Renderer
aGeometry Geometry
리턴 void