메소드 |
설명 |
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AllocateStorage ( IntPtr dataPtr, int size, BufferUsage usage ) : void |
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Bind ( ) : void |
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Dispose ( ) : void |
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GLBufferObject ( GraphicsInterface gi, BufferTarget target ) : System |
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GLBufferObject ( GraphicsInterface gi, BufferTarget target, BufferUsage usage, IntPtr dataPtr, int size ) : System |
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GetMappedPointer ( ) : IntPtr |
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MapBuffer ( BufferAccess access ) : IntPtr |
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Unbind ( ) : void |
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UnmapBuffer ( ) : void |
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Write ( IntPtr data, int size ) : void |
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Write ( IntPtr data, int offset, int size ) : void |
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Write ( byte data, int offset, int size ) : void |
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