메소드 |
설명 |
|
AlphaBlend ( GDIContext srcDC, Rectangle srcRect, Rectangle dstRect, byte opacity ) : bool |
|
|
BeginPath ( ) : void |
|
|
BitBlt ( GDIContext srcDC, Point srcPoint, Rectangle dstRect, TernaryRasterOps dwRop ) : bool |
|
|
ClearToBlack ( ) : void |
|
|
ClearToWhite ( ) : void |
Fills the entire context with white pixels. This is most useful when clearing a bitmap, but it can be used for any context. |
|
CreateForAllAttachedMonitors ( ) : GDIContext |
|
|
CreateForDefaultDisplay ( ) : GDIContext |
|
|
CreateForDesktopBackground ( ) : GDIContext |
Create a GDIContext so that drawing to the desktop can occur. On Vista, the drawing will be behind all windows, but will draw on top of any icons on the actual desktop. For Windows XP, the drawing will be behind those icons as well. |
|
CreateForDevice ( string device, string name ) : GDIContext |
|
|
CreateForDisplay ( string displayName ) : GDIContext |
|
|
CreateForMemory ( ) : GDIContext |
|
|
CreateForWholeWindow ( IntPtr hWnd ) : GDIContext |
|
|
CreateForWindowClientArea ( IntPtr hWnd ) : GDIContext |
|
|
DrawRegion ( GDIRegion region ) : void |
|
|
EndPath ( ) : void |
|
|
FillPath ( ) : void |
|
|
FillRectangleWithBlack ( Rectangle rect ) : void |
|
|
FillRectangleWithWhite ( Rectangle rect ) : void |
Fill a particular rectangle with white pixels. Similar to the ClearToWhite call, but takes a specific Rectangle as the area to be filled. |
|
FillRegion ( GDIRegion region, GDIBrush aBrush ) : void |
|
|
FlattenPath ( ) : void |
|
|
FloodFill ( int x, int y, uint colorref, FloodFillType floodtype ) : bool |
|
|
Flush ( ) : void |
|
|
FrameRegion ( GDIRegion region, GDIBrush aBrush, Size strokeSize ) : void |
|
|
GetBkColor ( ) : uint |
|
|
GetBkMode ( ) : int |
|
|
GetDCBrushColor ( ) : uint |
|
|
GetDCPenColor ( ) : uint |
|
|
GetPixel ( int x, int y ) : UInt32 |
Retrieves a single pixel value from the Device Context. |
|
GetROP2 ( ) : BinaryRasterOps |
|
|
InvertRegion ( GDIRegion region ) : void |
|
|
LineTo ( int x, int y ) : void |
|
|
MoveTo ( int x, int y ) : void |
|
|
OffsetWindowOrigin ( int x, int y ) : void |
|
|
PatBlt ( int x, int y, int width, int height, TernaryRasterOps rasterOp ) : bool |
|
|
PixelBlt ( Rectangle srcRect, Rectangle dstRect, IntPtr pixelPtr, BitCount bitsPerPixel ) : int |
|
|
PlgBlt ( GDIContext srcDC, Rectangle srcRect, POINT dstParallelogramPoints, IntPtr hbmMask, int xMask, int yMask ) : bool |
|
|
PolyBezierTo ( POINT pts ) : void |
|
|
PolyLine ( POINT points ) : void |
|
|
PolyLineTo ( POINT points ) : void |
|
|
PolyPolyLine ( POINT points, int polypoints, int nCount ) : void |
|
|
Rectangle ( int left, int top, int right, int bottom ) : void |
|
|
ReplayPath ( GPath aPath ) : void |
|
|
ResetState ( ) : void |
|
|
RestoreState ( int toState ) : void |
|
|
RoundRect ( int left, int top, int right, int bottom, int xRadius, int yRadius ) : void |
|
|
SaveState ( ) : void |
|
|
SetBkColor ( uint colorref ) : void |
|
|
SetBkMode ( int bkMode ) : void |
|
|
SetDefaultPenColor ( UInt32 colorref ) : void |
|
|
SetMappingMode ( MappingModes aMode ) : void |
|
|
SetPathAsClipRegion ( ) : void |
|
|
SetPixel ( int x, int y, UInt32 colorref ) : UInt32 |
|
|
SetPolyFillMode ( PolygonFillMode fillMode ) : void |
|
|
SetROP2 ( BinaryRasterOps rasOp ) : void |
|
|
SetViewportExtent ( int width, int height ) : void |
|
|
SetViewportOrigin ( int x, int y ) : void |
|
|
SetWindowExtent ( int width, int height ) : void |
|
|
SetWindowOrigin ( int x, int y ) : void |
|
|
SetWorldTransform ( Transform2D aTransform ) : void |
|
|
StretchBlt ( GDIContext srcDC, Rectangle srcRect, Rectangle dstRect, TernaryRasterOps dwRop ) : bool |
|
|
StrokeAndFillPath ( ) : void |
|
|
StrokePath ( ) : void |
|
|