메소드 | 설명 | |
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ArchiveFull ( ) : void |
Archives EVERYTHING
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ReadEntity ( |
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WriteEntity ( IEntity entity ) : void | ||
WriteSpecificEntity ( |
Writes one entity to Current backup (not players)
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메소드 | 설명 | |
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GetEntityFilename ( IEntity entity ) : string |
Gets the statically formatted filename for an entity
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public ReadEntity ( |
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file | ||
entityType | ||
리턴 | IEntity |
public WriteSpecificEntity ( |
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dir | Root directory to write to | |
entity | IEntity | The entity to write out |
리턴 | void |