메소드 | 설명 | |
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CalculateMovementDistance ( int degreesFromNorth, int distance ) : int>.Tuple |
Calculates the x,y distance per move
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GetDirectionStep ( MovementDirectionType transversalDirection ) : Tuple |
X, Y, Z
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GetOpposingRoom ( IRoomData origin, MovementDirectionType direction ) : IRoomData |
Gets the opposite room from the origin based on direction
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IsOutOfBounds ( Tuple |
Is this coordinate out of bounds of the map
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IsOutOfBounds ( int>.Tuple |
Is this coordinate out of bounds of the map
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ReverseDirection ( MovementDirectionType direction ) : MovementDirectionType | ||
TranslateDirectionToAsciiCharacter ( MovementDirectionType direction ) : string |
Translates hard directions to ascii characters. UP inclines are always brackets open to the left, DOWN is always bracket open to the right
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TranslateDirectionToDegrees ( MovementDirectionType direction ) : int>.Tuple |
Translates direction words into degreesFromNorth and inclineGrade for pathways, returns the absolute default value
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TranslateToDirection ( int degreesFromNorth, int inclineGrade, bool reverse = false ) : MovementDirectionType |
Translates degreesFromNorth into direction words for pathways
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public static CalculateMovementDistance ( int degreesFromNorth, int distance ) : int>.Tuple |
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degreesFromNorth | int | what direction you're moving in |
distance | int | how far you're trying to move |
리턴 | int>.Tuple |
public static GetDirectionStep ( MovementDirectionType transversalDirection ) : Tuple |
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transversalDirection | MovementDirectionType | The direction being faced |
리턴 | Tuple |
public static GetOpposingRoom ( IRoomData origin, MovementDirectionType direction ) : IRoomData | ||
origin | IRoomData | The room we're looking to oppose |
direction | MovementDirectionType | The direction the room would be in (this method will reverse the direction itself) |
리턴 | IRoomData |
public static IsOutOfBounds ( Tuple |
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boundings | Tuple |
a 3d coordinate x,y,z |
map | long | the 3d map in question |
리턴 | bool |
public static IsOutOfBounds ( int>.Tuple |
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boundings | int>.Tuple | a 2d coordinate x,y,z |
map | long | the 2d map in question |
리턴 | bool |
public static ReverseDirection ( MovementDirectionType direction ) : MovementDirectionType | ||
direction | MovementDirectionType | |
리턴 | MovementDirectionType |
public static TranslateDirectionToAsciiCharacter ( MovementDirectionType direction ) : string | ||
direction | MovementDirectionType | the hard direction to turn into a character |
리턴 | string |
public static TranslateDirectionToDegrees ( MovementDirectionType direction ) : int>.Tuple |
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direction | MovementDirectionType | the value to translate |
리턴 | int>.Tuple |
public static TranslateToDirection ( int degreesFromNorth, int inclineGrade, bool reverse = false ) : MovementDirectionType | ||
degreesFromNorth | int | the value to translate |
inclineGrade | int | the value to translate |
reverse | bool | reverse the direction or not |
리턴 | MovementDirectionType |