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Lesson13 ( ) : System |
Creates a new instance.
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BuildFont ( ) : void |
Builds our bitmap font.
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CreateGLWindow ( string title, int width, int height, int bits, bool fullscreenflag ) : bool |
Creates our OpenGL Window.
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DrawGLScene ( ) : bool |
Here's where we do all the drawing.
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Form_Activated ( object sender, |
Handles the form's activated event.
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Form_Closing ( object sender, CancelEventArgs e ) : void |
Handles the form's closing event.
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Form_Deactivate ( object sender, |
Handles the form's deactivate event.
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Form_KeyDown ( object sender, KeyEventArgs e ) : void |
Handles the form's key down event.
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Form_KeyUp ( object sender, KeyEventArgs e ) : void |
Handles the form's key down event.
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Form_Resize ( object sender, EventArgs e ) : void |
Handles the form's resize event.
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InitGL ( ) : bool |
All setup for OpenGL goes here.
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KillFont ( ) : void |
Delete the font list.
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KillGLWindow ( ) : void |
Properly kill the window.
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ReSizeGLScene ( int width, int height ) : void |
Resizes and initializes the GL window.
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Run ( ) : void | ||
glPrint ( string text ) : void |
Custom GL "print" routine.
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