C# 클래스 Nanook.TheGhost.TrackSelectScreen

파일 보기 프로젝트 열기: Nanook/TheGHOST

공개 메소드들

메소드 설명
Close ( bool appQuiting ) : bool
Construct ( Project project ) : void
Open ( ) : void
TitleMessage ( ) : string
TrackSelectScreen ( ) : System

보호된 메소드들

메소드 설명
Dispose ( bool disposing ) : void

Clean up any resources being used.

비공개 메소드들

메소드 설명
InitializeComponent ( ) : void

Required method for Designer support - do not modify the contents of this method with the code editor.

addSongToListView ( ListViewGroup lg, ProjectTierSong song ) : ListViewItem
addTrackListTierName ( string name ) : void
btnExportGameTitles_Click ( object sender, EventArgs e ) : void
btnSelectAll_Click ( object sender, EventArgs e ) : void
btnSelectNone_Click ( object sender, EventArgs e ) : void
disableSongItem ( ListViewItem li ) : TrackMap
enableSongItem ( ListViewItem li ) : TrackMap
getFolders ( string dirs ) : List
lvwTracks_DragDrop ( object sender, DragEventArgs e ) : void
lvwTracks_DragEnter ( object sender, DragEventArgs e ) : void
lvwTracks_DragOver ( object sender, DragEventArgs e ) : void
lvwTracks_ItemChecked ( object sender, ItemCheckedEventArgs e ) : void
lvwTracks_ItemDrag ( object sender, ItemDragEventArgs e ) : void
lvwTracks_MouseClick ( object sender, MouseEventArgs e ) : void
mnuCheckItems_Click ( object sender, EventArgs e ) : void
mnuDisableMappings_Click ( object sender, EventArgs e ) : void
mnuEnableMappings_Click ( object sender, EventArgs e ) : void
mnuRemoveFolder_Click ( object sender, EventArgs e ) : void
mnuRemoveSavedSettings_Click ( object sender, EventArgs e ) : void
mnuRestoreSavedSettings_Click ( object sender, EventArgs e ) : void
mnuSetToChanged_Click ( object sender, EventArgs e ) : void
mnuUncheckItems_Click ( object sender, EventArgs e ) : void
moveItem ( int fromIdx, int toIdx ) : void
recurseFolders ( DirectoryInfo d, List found ) : void
selectItems ( bool selected ) : void
setSavedSong ( ListViewItem li, SongQb song, bool blankIfNotFound ) : void
swapFolderItems ( int idxA, int idxB ) : void

메소드 상세

Close() 공개 메소드

public Close ( bool appQuiting ) : bool
appQuiting bool
리턴 bool

Construct() 공개 메소드

public Construct ( Project project ) : void
project Project
리턴 void

Dispose() 보호된 메소드

Clean up any resources being used.
protected Dispose ( bool disposing ) : void
disposing bool true if managed resources should be disposed; otherwise, false.
리턴 void

Open() 공개 메소드

public Open ( ) : void
리턴 void

TitleMessage() 공개 메소드

public TitleMessage ( ) : string
리턴 string

TrackSelectScreen() 공개 메소드

public TrackSelectScreen ( ) : System
리턴 System