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AddCombatActionHostile ( ParsedLine line, int swingType, bool critical, string special, string theAttackType, Dnum Damage, float realDamage, string theDamageType, float baseDamage ) : void |
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AddCombatActionNW ( int swingType, bool critical, bool flank, string special, string attacker, string theAttackType, Dnum damage, float realDamage, float baseDamage, System.DateTime time, int timeSorter, string victim, string theDamageType ) : void |
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AttackTypeCompareEffectiveness ( AttackType Left, AttackType Right ) : int |
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AttackTypeCompareFlankHits ( AttackType Left, AttackType Right ) : int |
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AttackTypeCompareFlankPrec ( AttackType Left, AttackType Right ) : int |
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CDCompareDmgEffectPrec ( CombatantData Left, CombatantData Right ) : int |
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CDCompareDmgTakenEffectPrec ( CombatantData Left, CombatantData Right ) : int |
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CDCompareFlankDamPrec ( CombatantData Left, CombatantData Right ) : int |
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CombatantFormatSwitch ( CombatantData Data, string VarName, string Extra ) : string |
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EncounterFormatSwitch ( EncounterData Data, List SelectiveAllies, string VarName, string Extra ) : string |
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FixupCombatDataStructures ( ) : void |
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GetAAEffectiveness ( AttackType Data ) : double |
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GetAAFlankValue ( AttackType Data ) : int |
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GetAttackTypeSwingType ( AttackType Data ) : string |
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GetCellDataBaseDamage ( MasterSwing Data ) : string |
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GetCellDataDamage ( MasterSwing Data ) : string |
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GetCellDataDmgEffectPrec ( CombatantData Data ) : string |
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GetCellDataDmgTakenEffectPrec ( CombatantData Data ) : string |
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GetCellDataDmgToShield ( MasterSwing Data ) : string |
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GetCellDataEffectiveness ( AttackType Data ) : string |
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GetCellDataEffectiveness ( DamageTypeData Data ) : string |
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GetCellDataEffectiveness ( MasterSwing Data ) : string |
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GetCellDataFlank ( MasterSwing Data ) : string |
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GetCellDataFlankDamPrec ( CombatantData Data ) : string |
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GetCellDataFlankHits ( AttackType Data ) : string |
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GetCellDataFlankHits ( DamageTypeData Data ) : string |
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GetCellDataFlankPrec ( AttackType Data ) : string |
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GetCellDataFlankPrec ( DamageTypeData Data ) : string |
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GetCellDataShieldP ( MasterSwing Data ) : string |
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GetCellDataSpecial ( MasterSwing Data ) : string |
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GetDTEffectivenessValue ( DamageTypeData Data ) : double |
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GetDTFlankPrecValue ( DamageTypeData Data ) : double |
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GetDTFlankValue ( DamageTypeData Data ) : int |
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GetDamageTypeGrouping ( DamageTypeData Data ) : string |
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GetDmgToShieldValue ( MasterSwing Data ) : float |
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GetFilteredCritChance ( CombatantData Data ) : float |
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GetFloatCommas ( ) : string |
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GetIntCommas ( ) : string |
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GetShieldPValue ( MasterSwing Data ) : float |
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GetSqlDataBaseDamage ( MasterSwing Data ) : string |
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GetSqlDataDmgEffectPrec ( CombatantData Data ) : string |
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GetSqlDataDmgTakenEffectPrec ( CombatantData Data ) : string |
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GetSqlDataDmgToShield ( MasterSwing Data ) : string |
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GetSqlDataEffectiveness ( AttackType Data ) : string |
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GetSqlDataEffectiveness ( DamageTypeData Data ) : string |
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GetSqlDataEffectiveness ( MasterSwing Data ) : string |
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GetSqlDataFlank ( MasterSwing Data ) : string |
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GetSqlDataFlankDamPrec ( CombatantData Data ) : string |
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GetSqlDataFlankHits ( AttackType Data ) : string |
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GetSqlDataFlankHits ( DamageTypeData Data ) : string |
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GetSqlDataFlankPrec ( AttackType Data ) : string |
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GetSqlDataFlankPrec ( DamageTypeData Data ) : string |
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GetSqlDataShieldP ( MasterSwing Data ) : string |
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GetSqlDataSpecial ( MasterSwing Data ) : string |
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InitializeComponent ( ) : void |
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LoadSettings ( ) : void |
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MasterSwingCompareBaseDamage ( MasterSwing Left, MasterSwing Right ) : int |
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MasterSwingCompareDmgToShield ( MasterSwing Left, MasterSwing Right ) : int |
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MasterSwingCompareEffectiveness ( MasterSwing Left, MasterSwing Right ) : int |
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MasterSwingCompareFlank ( MasterSwing Left, MasterSwing Right ) : int |
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MasterSwingCompareShieldP ( MasterSwing Left, MasterSwing Right ) : int |
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MasterSwingCompareSpecial ( MasterSwing Left, MasterSwing Right ) : int |
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ParseDateTime ( string FullLogLine ) : System.DateTime |
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ProcessAction ( ParsedLine l ) : void |
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ProcessActionCleanse ( ParsedLine l ) : void |
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ProcessActionDamage ( ParsedLine l ) : void |
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ProcessActionHeals ( ParsedLine l ) : void |
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ProcessActionPower ( ParsedLine l ) : void |
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ProcessActionSPDN ( ParsedLine l ) : void |
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ProcessActionShields ( ParsedLine l ) : void |
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ProcessBasic ( ParsedLine line ) : void |
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ProcessNamesOST ( ParsedLine line ) : void |
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ProcessNamesST ( ParsedLine line ) : void |
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ProcessNamesTargetOnly ( ParsedLine line ) : void |
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ProcessOwnerSourceNames ( ParsedLine line ) : void |
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ProcessSourceNames ( ParsedLine line ) : void |
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ProcessTargetNames ( ParsedLine line ) : void |
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SaveSettings ( ) : void |
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button_add_Click ( object sender, EventArgs e ) : void |
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button_clearAll_Click ( object sender, EventArgs e ) : void |
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button_remove_Click ( object sender, EventArgs e ) : void |
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checkBox_flankSkill_MouseEnter ( object sender, EventArgs e ) : void |
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checkBox_mergeNPC_MouseEnter ( object sender, EventArgs e ) : void |
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checkBox_mergePets_MouseEnter ( object sender, EventArgs e ) : void |
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control_MouseLeave ( object sender, EventArgs e ) : void |
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listBox_players_SelectedIndexChanged ( object sender, EventArgs e ) : void |
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oFormActMain_BeforeLogLineRead ( bool isImport, LogLineEventArgs logInfo ) : void |
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oFormActMain_LogFileChanged ( bool IsImport, string NewLogFileName ) : void |
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oFormActMain_OnCombatEnd ( bool isImport, CombatToggleEventArgs encounterInfo ) : void |
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playerNameControls_MouseEnter ( object sender, EventArgs e ) : void |
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textBox_player_TextChanged ( object sender, EventArgs e ) : void |
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