메소드 | 설명 | |
---|---|---|
Actor0 ( |
||
ActorSetWalkTo ( ) : void | ||
AnimateActor ( int anim ) : void | ||
AnimateCostume ( ) : void | ||
DirectionUpdate ( ) : void | ||
Init ( int mode ) : void | ||
LimbFrameCheck ( int limb ) : void | ||
SaveOrLoad ( |
||
SetActorFromTmp ( ) : void | ||
SetDirection ( int direction ) : void | ||
SetTmpFromActor ( ) : void | ||
SpeakCheck ( ) : void | ||
StartAnimActor ( int frame ) : void | ||
Walk ( ) : void |
메소드 | 설명 | |
---|---|---|
ActorWalkX ( ) : byte | ||
ActorWalkY ( ) : byte | ||
CalcWalkDistances ( ) : bool | ||
UpdateWalkbox ( ) : int |
public Actor0 ( |
||
scumm | ||
id | byte | |
리턴 | NScumm.Core |
public SaveOrLoad ( |
||
serializer | ||
리턴 | void |