C# 클래스 NScumm.MonoGame.XnaGraphicsManager.Rgb16GraphicsManager

상속: IColorGraphicsManager
파일 보기 프로젝트 열기: scemino/nscumm

공개 메소드들

메소드 설명
CopyRectToScreen ( byte buffer, int sourceStride, int x, int y, int width, int height ) : void
CopyRectToScreen ( byte buffer, int startOffset, int sourceStride, int x, int y, int width, int height ) : void
CopyRectToScreen ( byte buffer, int sourceStride, int x, int y, int dstX, int dstY, int width, int height ) : void
FillScreen ( int color ) : void
Rgb16GraphicsManager ( XnaGraphicsManager gfxManager ) : Microsoft.Xna.Framework
SetCursor ( byte pixels, int width, int height, NScumm.Core.Graphics.Point hotspot ) : void
SetCursor ( byte pixels, int offset, int width, int height, NScumm.Core.Graphics.Point hotspot, int keyColor ) : void
UpdateScreen ( ) : void

메소드 상세

CopyRectToScreen() 공개 메소드

public CopyRectToScreen ( byte buffer, int sourceStride, int x, int y, int width, int height ) : void
buffer byte
sourceStride int
x int
y int
width int
height int
리턴 void

CopyRectToScreen() 공개 메소드

public CopyRectToScreen ( byte buffer, int startOffset, int sourceStride, int x, int y, int width, int height ) : void
buffer byte
startOffset int
sourceStride int
x int
y int
width int
height int
리턴 void

CopyRectToScreen() 공개 메소드

public CopyRectToScreen ( byte buffer, int sourceStride, int x, int y, int dstX, int dstY, int width, int height ) : void
buffer byte
sourceStride int
x int
y int
dstX int
dstY int
width int
height int
리턴 void

FillScreen() 공개 메소드

public FillScreen ( int color ) : void
color int
리턴 void

Rgb16GraphicsManager() 공개 메소드

public Rgb16GraphicsManager ( XnaGraphicsManager gfxManager ) : Microsoft.Xna.Framework
gfxManager XnaGraphicsManager
리턴 Microsoft.Xna.Framework

SetCursor() 공개 메소드

public SetCursor ( byte pixels, int width, int height, NScumm.Core.Graphics.Point hotspot ) : void
pixels byte
width int
height int
hotspot NScumm.Core.Graphics.Point
리턴 void

SetCursor() 공개 메소드

public SetCursor ( byte pixels, int offset, int width, int height, NScumm.Core.Graphics.Point hotspot, int keyColor ) : void
pixels byte
offset int
width int
height int
hotspot NScumm.Core.Graphics.Point
keyColor int
리턴 void

UpdateScreen() 공개 메소드

public UpdateScreen ( ) : void
리턴 void