C# 클래스 NClass.DiagramEditor.ClassDiagram.Editors.EnumEditor

파일 보기 프로젝트 열기: gbaychev/NClass

공개 메소드들

메소드 설명
EnumEditor ( ) : System
ValidateData ( ) : void

보호된 메소드들

메소드 설명
Dispose ( bool disposing ) : void

Clean up any resources being used.

OnVisibleChanged ( EventArgs e ) : void

비공개 메소드들

메소드 설명
AddNewValue ( ) : void
ChangeAccess ( AccessModifier access ) : void
ClearNewValueField ( ) : void
Init ( DiagramElement element ) : void
InitializeComponent ( ) : void

Required method for Designer support - do not modify the contents of this method with the code editor.

RefreshValues ( ) : void
RefreshVisibility ( ) : void
SetError ( string message ) : void
UpdateTexts ( ) : void
ValidateName ( ) : bool
toolDefault_Click ( object sender, EventArgs e ) : void
toolInternal_Click ( object sender, EventArgs e ) : void
toolNewValue_Click ( object sender, EventArgs e ) : void
toolPrivate_Click ( object sender, EventArgs e ) : void
toolProtected_Click ( object sender, EventArgs e ) : void
toolProtint_Click ( object sender, EventArgs e ) : void
toolPublic_Click ( object sender, EventArgs e ) : void
txtName_KeyDown ( object sender, KeyEventArgs e ) : void
txtName_TextChanged ( object sender, EventArgs e ) : void
txtName_Validating ( object sender, CancelEventArgs e ) : void
txtNewValue_GotFocus ( object sender, EventArgs e ) : void
txtNewValue_KeyDown ( object sender, KeyEventArgs e ) : void
txtNewValue_LostFocus ( object sender, System e ) : void
txtNewValue_TextChanged ( object sender, EventArgs e ) : void

메소드 상세

Dispose() 보호된 메소드

Clean up any resources being used.
protected Dispose ( bool disposing ) : void
disposing bool true if managed resources should be disposed; otherwise, false.
리턴 void

EnumEditor() 공개 메소드

public EnumEditor ( ) : System
리턴 System

OnVisibleChanged() 보호된 메소드

protected OnVisibleChanged ( EventArgs e ) : void
e EventArgs
리턴 void

ValidateData() 공개 메소드

public ValidateData ( ) : void
리턴 void