메소드 | 설명 | |
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Draw ( ) : void |
Draws this instance.
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Draw ( |
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Draw ( Myre.Graphics.Materials.Material material, BoxedValueStore |
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Quad ( Microsoft.Xna.Framework.Graphics.GraphicsDevice device ) : System |
Initializes a new instance of the Quad class.
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SetPosition ( Rectangle screenCoordinates, float depth ) : void | ||
SetPosition ( System.Numerics.Vector2 topLeft, System.Numerics.Vector2 bottomRight, float depth ) : void |
Sets the poisition of this quad.
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SetPosition ( float topLeftX = -1, float topLeftY = 1, float bottomRightX = 1, float bottomRightY = -1, float depth ) : void |
메소드 | 설명 | |
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ToDeviceCoordinate ( float x, float y, System.Numerics.Vector2 resolution ) : System.Numerics.Vector2 |
public Draw ( |
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effect | ||
리턴 | void |
public Draw ( Myre.Graphics.Materials.Material material, BoxedValueStore |
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material | Myre.Graphics.Materials.Material | |
parameters | BoxedValueStore |
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리턴 | void |
public Quad ( Microsoft.Xna.Framework.Graphics.GraphicsDevice device ) : System | ||
device | Microsoft.Xna.Framework.Graphics.GraphicsDevice | The graphics device. |
리턴 | System |
public SetPosition ( Rectangle screenCoordinates, float depth ) : void | ||
screenCoordinates | Rectangle | |
depth | float | |
리턴 | void |
public SetPosition ( System.Numerics.Vector2 topLeft, System.Numerics.Vector2 bottomRight, float depth ) : void | ||
topLeft | System.Numerics.Vector2 | The top left corner, in normalised device coordinates. |
bottomRight | System.Numerics.Vector2 | The bottom right corner, in normalised device coordinates. |
depth | float | The depth. |
리턴 | void |
public SetPosition ( float topLeftX = -1, float topLeftY = 1, float bottomRightX = 1, float bottomRightY = -1, float depth ) : void | ||
topLeftX | float | |
topLeftY | float | |
bottomRightX | float | |
bottomRightY | float | |
depth | float | |
리턴 | void |